gallium/draw: assert shader-stage
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 24 Nov 2022 14:52:18 +0000 (15:52 +0100)
committerMarge Bot <emma+marge@anholt.net>
Tue, 10 Jan 2023 08:22:17 +0000 (08:22 +0000)
Nobody calls this for the wrong shader-stage. Let's turn that check into
an assert instead.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20096>

src/gallium/auxiliary/nir/nir_draw_helpers.c

index 1e70ef7..a3f4de3 100644 (file)
@@ -192,8 +192,7 @@ void
 nir_lower_aaline_fs(struct nir_shader *shader, int *varying)
 {
    lower_aaline state;
-   if (shader->info.stage != MESA_SHADER_FRAGMENT)
-      return;
+   assert(shader->info.stage == MESA_SHADER_FRAGMENT);
 
    int highest_location = -1, highest_drv_location = -1;
    nir_foreach_shader_in_variable(var, shader) {