/* Unset current window */
if (sink->d3d.window_handle != NULL) {
- PostMessage (sink->d3d.window_handle, WM_QUIT_THREAD, NULL, NULL);
+ PostMessage (sink->d3d.window_handle, WM_QUIT_THREAD, 0, 0);
GST_DEBUG_OBJECT (sink, "Unsetting window [HWND:%p]",
sink->d3d.window_handle);
d3d_window_wndproc_unset (sink);
if (!ret)
klass->d3d.error_exit = TRUE;
if (hWnd) {
- PostMessage (hWnd, WM_DESTROY, NULL, NULL);
+ PostMessage (hWnd, WM_DESTROY, 0, 0);
DestroyWindow (hWnd);
klass->d3d.hidden_window = 0;
}