OpenTK
======
-The Open Toolkit is an advanced, low-level C# library that wraps OpenGL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.
+The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.
-This is the official GIT repository for the project.
+This is the official GIT repository of the project:
+
+https://github.com/opentk/opentk
Features
========
-Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0.
+- Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0.
-Integrate 3d into Windows.Forms, WPF or GTK# applications.
+- Integrate 3d into Windows.Forms, WPF or GTK# applications.
-Write once run everywhere: support for Windows, Mac OS X, Linux, Xamarin.Android and Xamarin.iOS.
+- Write once run everywhere: support for Windows, Mac OS X, Linux, Xamarin.Android and Xamarin.iOS.
-Use strong types and inline documentation to improve your code flow and catch errors sooner.
+- Use strong types and inline documentation to improve your code flow and catch errors sooner.
-License
-=======
+Requirements
+============
-The Open Toolkit is distributed under the permissive MIT/X11 license and is absolutely free.
+OpenTK is designed to be used in an IDE with auto-completion and documentation tooltips:
+- Visual Studio 2005 or higher
+- Xamarin Studio 2.x or higher
+- MonoDevelop 2.x or higher
+- SharpDevelop 3.x or higher
+
+You can develop on your favorite operating system. Compiled binaries can be deployed without recompilation on:
+- Windows
+- Linux
+- Mac OS X
+
+For:
+- Android
+- iOS
+you will need to recompile your code with Xamarin (http://xamarin.com/download)
Documentation
=============
-The best source of documentation is the [OpenTK Manual](http://www.opentk.com/doc)
+The Documentation/ folder contains extensive documentation on OpenGL, OpenGL ES and OpenAL. Start with these:
+
+- OpenGL 4.4 API Reference.pdf
+or
+- OpenGL ES 3.0 API Reference.pdf
+
+Your favorite IDE will display inline documentation for all OpenTK APIs. Tutorials can be found in the [OpenTK Manual](http://www.opentk.com/doc)
Need Help?
==========
-Feel free to post an issue on github.
+The community hangs out at the [OpenTK forums](http://www.opentk.com/forum)
+
+If you hit a bug, post an issue on https://github.com/opentk/opentk/issues
+
+
+License
+=======
-Alternatively, head over to the [OpenTK forums](http://www.opentk.com/forum).
\ No newline at end of file
+The Open Toolkit is distributed under the permissive MIT/X11 license and is absolutely free.
\ No newline at end of file