*/
/**
+ * @page win_example_01 Win - General API overview
+ *
+ * For most users of the Elementary API, the @ref Win widget has a lot more
+ * functions than what they need.
+ *
+ * In general, a developer will create a window, set some content on it and
+ * forget about it for the rest of its program's life, letting whatever
+ * Window Manager is there to handle the window. Here, however, we are going
+ * to show how to generally manage a window.
+ *
+ * We'll have a bit more than the usual includes here, since part of the
+ * example requires some low level fiddling.
+ * @dontinclude win_example.c
+ * @skip Elementary.h
+ * @until Ecore_X.h
+ *
+ * The program then, consists of one window with two lists of buttons, each
+ * of which operates on another two windows. One of them is a normal window,
+ * the other has the @c override flag set so the Window Manager ignores it.
+ *
+ * Pressing each button will call the corresponding function to act on the
+ * corresponding window. These are pretty self explanatory, so we'll show
+ * them in one batch.
+ * @skip static void
+ * @until elm_win_sticky_set
+ * @until }
+ *
+ * Next, we handle the main window closing. We have a @c "delete,request"
+ * callback set to ask if really want to quit. If so, we end the main loop,
+ * otherwise just delete the popup message and continue running normally.
+ * @until _no_quit_cb
+ * @until _no_quit_cb
+ * @until }
+ *
+ * The non-managed window, being completely ignored by the Window Manager,
+ * is likely to never receive keyboard focus, even if we click on its entry
+ * to write something. So we have a button on it that will forcefully focus
+ * it by using some lower level functions to act directly on the X window.
+ * Then, each time one of the window is focused, we print some message on a
+ * console to show this more clearly.
+ * @until _win_focused_cb
+ * @until }
+ *
+ * And to finalize, the main function creates a window to hold all the action
+ * buttons and another two to show how (and what) works on each of them.
+ *
+ * First, the main window will be a normal window, we'll enable the focus
+ * highlight regardless of how it is configured so it's easier to navigate
+ * the window with the keyboard. Then we hook our focus and delete callbacks
+ * and set up the rest of the window's content.
+ * @until evas_object_show(box)
+ *
+ * The first of our sub-windows is the managed one. We'll create it as a
+ * dialog, which should make the Window Manager treat it as a non-resizable
+ * window. We are also setting the window to be auto-deleted when the close
+ * button in the titlebar is pressed.
+ * @until evas_object_show(o)
+ *
+ * Now, we added an icon to the window as a resize object. We also set this
+ * icon to not scale, and no weight size hints have been set for it. This way,
+ * even if we hadn't created the window as a dialog, it would still not be
+ * resizable. The window size is defined by its content, so it would never be
+ * smaller than the smallest of its resize objects, and for it to be resizable,
+ * all of those objects have to allow it.
+ *
+ * Next, we add the buttons with the actions to perform on this window. Using
+ * a macro saves us typing and makes the world a happier place.
+ * @until WIN_ACTION(sticky)
+ *
+ * The maximize one is likely to not work, because the Window Manager will
+ * probably not enforce it upon a window that states its maximum size, much
+ * less a dialog. But that can be changed by editting the example to use
+ * #ELM_WIN_BASIC when creating the window and adding the following line to
+ * the icon set as content
+ * @code
+ * evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ * @endcode
+ *
+ * Lastly, the second sub-window will have it's override flag set. In it we
+ * have a label with some text, and entry and a button. The entry can be
+ * clicked normally to set focus on it, but whether it actually gets keyboard
+ * input will also depend on the window getting focus, and since the window
+ * is an override one, it will probably not gain it by normal means. The
+ * button is there to force the focus at the X level to go to our window.
+ * And to finish, another list of buttons with actions to perform on this
+ * last window. Remember that most of them are requests or hints for the
+ * Window Manager, so they are likely to do nothing on this window.
+ * Similarly, there won't be any way to move it or resize it, because we
+ * haven't implemented that kind of control on this example and that's
+ * something controlled by Window Managers on windows they are tracking, which
+ * is not the case with this one.
+ * @until ELM_MAIN
+ *
+ * The full code listing of this example can be found at
+ * @ref win_example.c "win_example.c".
+ *
+ * @example win_example.c
+ */
+
+/**
* @page bg_example_01_c bg_example_01.c
* @include bg_example_01.c
* @example bg_example_01.c
--- /dev/null
+/*
+ * gcc -o win_example win_example.c `pkg-config --cflags --libs elementary ecore-x`
+ */
+#include <Elementary.h>
+#include <Ecore_X.h>
+#ifdef HAVE_CONFIG_H
+# include "elementary_config.h"
+#else
+# define __UNUSED__ __attribute__((unused))
+# define PACKAGE_DATA_DIR "../../data"
+#endif
+
+static void
+_btn_activate_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ elm_win_activate(data);
+}
+
+static void
+_btn_lower_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ elm_win_lower(data);
+}
+
+static void
+_btn_raise_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ elm_win_raise(data);
+}
+
+static void
+_btn_borderless_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_borderless_get(data);
+ elm_win_borderless_set(data, !flag);
+}
+
+static void
+_btn_shaped_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_shaped_get(data);
+ elm_win_shaped_set(data, !flag);
+}
+
+static void
+_btn_alpha_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_alpha_get(data);
+ elm_win_alpha_set(data, !flag);
+}
+
+static void
+_btn_fullscreen_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_fullscreen_get(data);
+ elm_win_fullscreen_set(data, !flag);
+}
+
+static void
+_btn_maximized_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_maximized_get(data);
+ elm_win_maximized_set(data, !flag);
+}
+
+static void
+_btn_iconified_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_iconified_get(data);
+ elm_win_iconified_set(data, !flag);
+}
+
+static void
+_btn_rotation_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ int angle = elm_win_rotation_get(data);
+ angle = (angle + 90) % 360;
+ elm_win_rotation_set(data, angle);
+}
+
+static void
+_btn_rotation_resize_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ int angle = elm_win_rotation_get(data);
+ angle = (angle + 90) % 360;
+ elm_win_rotation_with_resize_set(data, angle);
+}
+
+static void
+_btn_sticky_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Eina_Bool flag = elm_win_sticky_get(data);
+ elm_win_sticky_set(data, !flag);
+}
+
+static void
+_yes_quit_cb(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ elm_exit();
+}
+
+static void
+_no_quit_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ evas_object_del(data);
+}
+
+static void
+_main_win_del_cb(void *data __UNUSED__, Evas_Object *obj, void *event __UNUSED__)
+{
+ Evas_Object *msg, *box, *box2, *btn, *lbl, *sep;
+
+ msg = elm_notify_add(obj);
+ elm_notify_orient_set(msg, ELM_NOTIFY_ORIENT_CENTER);
+ elm_notify_repeat_events_set(msg, EINA_FALSE);
+ evas_object_show(msg);
+
+ box = elm_box_add(obj);
+ evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_notify_content_set(msg, box);
+ evas_object_show(box);
+
+ lbl = elm_label_add(obj);
+ elm_object_text_set(lbl, "Really want quit?");
+ evas_object_size_hint_weight_set(lbl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(lbl, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(box, lbl);
+ evas_object_show(lbl);
+
+ sep = elm_separator_add(obj);
+ elm_separator_horizontal_set(sep, EINA_TRUE);
+ elm_box_pack_end(box, sep);
+ evas_object_show(sep);
+
+ box2 = elm_box_add(obj);
+ elm_box_horizontal_set(box2, EINA_TRUE);
+ evas_object_size_hint_weight_set(box2, EVAS_HINT_EXPAND, 0.0);
+ evas_object_size_hint_align_set(box2, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(box, box2);
+ evas_object_show(box2);
+
+ btn = elm_button_add(obj);
+ elm_object_text_set(btn, "Yes");
+ elm_box_pack_end(box2, btn);
+ evas_object_show(btn);
+
+ evas_object_smart_callback_add(btn, "clicked", _yes_quit_cb, NULL);
+
+ btn = elm_button_add(obj);
+ elm_object_text_set(btn, "No");
+ elm_box_pack_end(box2, btn);
+ evas_object_show(btn);
+
+ evas_object_smart_callback_add(btn, "clicked", _no_quit_cb, msg);
+}
+
+static void
+_force_focus_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ Ecore_X_Window xwin = elm_win_xwindow_get(data);
+ ecore_x_window_focus(xwin);
+}
+
+static void
+_win_focused_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
+{
+ const char *name = data;
+ printf("Window focused: %s\n", name);
+}
+
+int
+elm_main(int argc __UNUSED__, char *argv[] __UNUSED__)
+{
+ Evas_Object *win, *win2, *bg, *bigbox, *box, *btn, *o;
+
+ win = elm_win_add(NULL, "win-example", ELM_WIN_BASIC);
+ elm_win_title_set(win, "Elm_Win Example");
+ elm_win_focus_highlight_enabled_set(win, EINA_TRUE);
+ evas_object_resize(win, 400, 400);
+ evas_object_show(win);
+
+ evas_object_smart_callback_add(win, "focus,in", _win_focused_cb, "mainwin");
+
+ evas_object_smart_callback_add(win, "delete,request", _main_win_del_cb,
+ NULL);
+
+ bg = elm_bg_add(win);
+ evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win, bg);
+ evas_object_show(bg);
+
+ bigbox = elm_box_add(win);
+ elm_box_horizontal_set(bigbox, EINA_TRUE);
+ evas_object_size_hint_weight_set(bigbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win, bigbox);
+ evas_object_show(bigbox);
+
+ box = elm_box_add(win);
+ evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(bigbox, box);
+ evas_object_show(box);
+
+ win2 = elm_win_add(NULL, "sub-win-example", ELM_WIN_DIALOG_BASIC);
+ elm_win_autodel_set(win2, EINA_TRUE);
+ elm_win_title_set(win2, "Managed window");
+ evas_object_show(win2);
+
+ evas_object_smart_callback_add(win2, "focus,in", _win_focused_cb, "managed");
+
+ o = elm_icon_add(win2);
+ elm_icon_file_set(o, PACKAGE_DATA_DIR "/images/logo.png", NULL);
+ elm_icon_scale_set(o, 0, 0);
+ elm_icon_no_scale_set(o, EINA_TRUE);
+ elm_win_resize_object_add(win2, o);
+ evas_object_show(o);
+
+ o = elm_label_add(win);
+ elm_object_text_set(o, "<b>Managed Window</b>");
+ elm_box_pack_end(box, o);
+ evas_object_show(o);
+
+#define WIN_ACTION(name) \
+ do { \
+ btn = elm_button_add(win); \
+ elm_object_text_set(btn, #name); \
+ elm_box_pack_end(box, btn); \
+ evas_object_show(btn); \
+ evas_object_smart_callback_add(btn, "clicked", _btn_##name##_cb, win2); \
+ } while (0)
+
+ WIN_ACTION(activate);
+ WIN_ACTION(lower);
+ WIN_ACTION(raise);
+ WIN_ACTION(borderless);
+ WIN_ACTION(shaped);
+ WIN_ACTION(alpha);
+ WIN_ACTION(fullscreen);
+ WIN_ACTION(maximized);
+ WIN_ACTION(iconified);
+ WIN_ACTION(rotation);
+ WIN_ACTION(rotation_resize);
+ WIN_ACTION(sticky);
+
+ box = elm_box_add(win);
+ evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(bigbox, box);
+ evas_object_show(box);
+
+ win2 = elm_win_add(NULL, "sub-win-example2", ELM_WIN_BASIC);
+ elm_win_autodel_set(win2, EINA_TRUE);
+ elm_win_title_set(win2, "Non-managed window");
+ elm_win_override_set(win2, EINA_TRUE);
+ evas_object_show(win2);
+
+ evas_object_smart_callback_add(win2, "focus,in", _win_focused_cb,
+ "override");
+
+ o = elm_bg_add(win2);
+ evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win2, o);
+ evas_object_show(o);
+
+ bigbox = elm_box_add(win2);
+ evas_object_size_hint_weight_set(bigbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win2, bigbox);
+ evas_object_show(bigbox);
+
+ o = elm_label_add(win2);
+ elm_object_text_set(o, "This window should have no borders or titlebar.<ps>"
+ "It was set in override mode, so the Window Manager<ps>"
+ "should ignore everything about it.<ps>"
+ "It's up to the program to handle it properly, and some"
+ "of the actions performed on it may not have any effect."
+ );
+ elm_box_pack_end(bigbox, o);
+ evas_object_show(o);
+
+ o = elm_entry_add(win2);
+ elm_object_text_set(o, "See if you can focus me");
+ elm_entry_single_line_set(o, EINA_TRUE);
+ elm_entry_scrollable_set(o, EINA_TRUE);
+ evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, 0.0);
+ evas_object_size_hint_align_set(o, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(bigbox, o);
+ evas_object_show(o);
+
+ o = elm_separator_add(win2);
+ elm_separator_horizontal_set(o, EINA_TRUE);
+ elm_box_pack_end(bigbox, o);
+ evas_object_show(o);
+
+ o = elm_button_add(win2);
+ elm_object_text_set(o, "Focus me");
+ elm_box_pack_end(bigbox, o);
+ evas_object_show(o);
+
+ evas_object_smart_callback_add(o, "clicked", _force_focus_cb, win2);
+
+ o = elm_label_add(win);
+ elm_object_text_set(o, "<b>Override Window</b>");
+ elm_box_pack_end(box, o);
+ evas_object_show(o);
+
+ WIN_ACTION(activate);
+ WIN_ACTION(lower);
+ WIN_ACTION(raise);
+ WIN_ACTION(borderless);
+ WIN_ACTION(shaped);
+ WIN_ACTION(alpha);
+ WIN_ACTION(fullscreen);
+ WIN_ACTION(maximized);
+ WIN_ACTION(iconified);
+ WIN_ACTION(rotation);
+ WIN_ACTION(rotation_resize);
+ WIN_ACTION(sticky);
+
+ elm_run();
+
+ return 0;
+}
+ELM_MAIN();