mt->physical_height0 = height0;
mt->physical_depth0 = depth0;
- if (!for_bo &&
- _mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
- (intel->must_use_separate_stencil)) {
- mt->stencil_mt = intel_miptree_create(intel,
- mt->target,
- MESA_FORMAT_S8,
- mt->first_level,
- mt->last_level,
- mt->logical_width0,
- mt->logical_height0,
- mt->logical_depth0,
- true,
- INTEL_MIPTREE_TILING_ANY);
- if (!mt->stencil_mt) {
- intel_miptree_release(&mt);
- return NULL;
- }
-
- /* Fix up the Z miptree format for how we're splitting out separate
- * stencil. Gen7 expects there to be no stencil bits in its depth buffer.
- */
- if (mt->format == MESA_FORMAT_S8_Z24) {
- mt->format = MESA_FORMAT_X8_Z24;
- } else if (mt->format == MESA_FORMAT_Z32_FLOAT_X24S8) {
- mt->format = MESA_FORMAT_Z32_FLOAT;
- mt->cpp = 4;
- } else {
- _mesa_problem(NULL, "Unknown format %s in separate stencil mt\n",
- _mesa_get_format_name(mt->format));
- }
- }
-
intel_get_texture_alignment_unit(intel, mt->format,
&mt->align_w, &mt->align_h);
enum intel_miptree_tiling_mode requested,
struct intel_mipmap_tree *mt)
{
-
- if (format == MESA_FORMAT_S8) {
- /* The stencil buffer is W tiled. However, we request from the kernel a
- * non-tiled buffer because the GTT is incapable of W fencing.
- */
- return I915_TILING_NONE;
- }
-
/* Some usages may want only one type of tiling, like depth miptrees (Y
* tiled), or temporary BOs for uploading data once (linear).
*/
total_width = mt->total_width;
total_height = mt->total_height;
- if (format == MESA_FORMAT_S8) {
- /* Align to size of W tile, 64x64. */
- total_width = ALIGN(total_width, 64);
- total_height = ALIGN(total_height, 64);
- }
-
uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
requested_tiling,
mt);
DBG("%s deleting %p\n", __FUNCTION__, *mt);
intel_region_release(&((*mt)->region));
- intel_miptree_release(&(*mt)->stencil_mt);
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
free((*mt)->level[i].slice);
assert(target_to_target(image->TexObject->Target) == mt->target);
gl_format mt_format = mt->format;
- if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
- mt_format = MESA_FORMAT_S8_Z24;
- if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
- mt_format = MESA_FORMAT_Z32_FLOAT_X24S8;
if (mt->etc_format != MESA_FORMAT_NONE)
mt_format = mt->etc_format;
intel_miptree_unmap(intel, dst_mt, level, slice);
intel_miptree_unmap(intel, src_mt, level, slice);
-
- /* Don't forget to copy the stencil data over, too. We could have skipped
- * passing BRW_MAP_DIRECT_BIT, but that would have meant intel_miptree_map
- * shuffling the two data sources in/out of temporary storage instead of
- * the direct mapping we get this way.
- */
- if (dst_mt->stencil_mt) {
- assert(src_mt->stencil_mt);
- intel_miptree_copy_slice_sw(intel, dst_mt->stencil_mt, src_mt->stencil_mt,
- level, slice, width, height);
- }
}
static void
width = ALIGN(width, dst_mt->align_w);
}
- /* If it's a packed depth/stencil buffer with separate stencil, the blit
- * below won't apply since we can't do the depth's Y tiling or the
- * stencil's W tiling in the blitter.
- */
- if (src_mt->stencil_mt) {
- intel_miptree_copy_slice_sw(intel,
- dst_mt, src_mt,
- level, slice,
- width, height);
- return;
- }
-
uint32_t dst_x, dst_y, src_x, src_y;
intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
intel_obj->needs_validate = true;
}
-/**
- * \brief Get pointer offset into stencil buffer.
- *
- * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
- * must decode the tile's layout in software.
- *
- * See
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
- * Format.
- * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
- *
- * Even though the returned offset is always positive, the return type is
- * signed due to
- * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
- * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
- */
-static intptr_t
-intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
-{
- uint32_t tile_size = 4096;
- uint32_t tile_width = 64;
- uint32_t tile_height = 64;
- uint32_t row_size = 64 * stride;
-
- uint32_t tile_x = x / tile_width;
- uint32_t tile_y = y / tile_height;
-
- /* The byte's address relative to the tile's base addres. */
- uint32_t byte_x = x % tile_width;
- uint32_t byte_y = y % tile_height;
-
- uintptr_t u = tile_y * row_size
- + tile_x * tile_size
- + 512 * (byte_x / 8)
- + 64 * (byte_y / 8)
- + 32 * ((byte_y / 4) % 2)
- + 16 * ((byte_x / 4) % 2)
- + 8 * ((byte_y / 2) % 2)
- + 4 * ((byte_x / 2) % 2)
- + 2 * (byte_y % 2)
- + 1 * (byte_x % 2);
-
- if (swizzled) {
- /* adjust for bit6 swizzling */
- if (((byte_x / 8) % 2) == 1) {
- if (((byte_y / 8) % 2) == 0) {
- u += 64;
- } else {
- u -= 64;
- }
- }
- }
-
- return u;
-}
-
void *
intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
}
static void
-intel_miptree_map_s8(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- map->stride = map->w;
- map->buffer = map->ptr = malloc(map->stride * map->h);
- if (!map->buffer)
- return;
-
- /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
- * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
- * invalidate is set, since we'll be writing the whole rectangle from our
- * temporary buffer back out.
- */
- if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
- uint8_t *untiled_s8_map = map->ptr;
- uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
- unsigned int image_x, image_y;
-
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
- x + image_x + map->x,
- y + image_y + map->y,
- intel->has_swizzling);
- untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
- }
- }
-
- intel_miptree_unmap_raw(intel, mt);
-
- DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
- } else {
- DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->ptr, map->stride);
- }
-}
-
-static void
-intel_miptree_unmap_s8(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- if (map->mode & GL_MAP_WRITE_BIT) {
- unsigned int image_x, image_y;
- uint8_t *untiled_s8_map = map->ptr;
- uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
-
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->region->pitch,
- x + map->x,
- y + map->y,
- intel->has_swizzling);
- tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
- }
- }
-
- intel_miptree_unmap_raw(intel, mt);
- }
-
- free(map->buffer);
-}
-
-static void
intel_miptree_map_etc(struct intel_context *intel,
struct intel_mipmap_tree *mt,
struct intel_miptree_map *map,
}
/**
- * Mapping function for packed depth/stencil miptrees backed by real separate
- * miptrees for depth and stencil.
- *
- * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
- * separate from the depth buffer. Yet at the GL API level, we have to expose
- * packed depth/stencil textures and FBO attachments, and Mesa core expects to
- * be able to map that memory for texture storage and glReadPixels-type
- * operations. We give Mesa core that access by mallocing a temporary and
- * copying the data between the actual backing store and the temporary.
- */
-static void
-intel_miptree_map_depthstencil(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level, unsigned int slice)
-{
- struct intel_mipmap_tree *z_mt = mt;
- struct intel_mipmap_tree *s_mt = mt->stencil_mt;
- bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
- int packed_bpp = map_z32f_x24s8 ? 8 : 4;
-
- map->stride = map->w * packed_bpp;
- map->buffer = map->ptr = malloc(map->stride * map->h);
- if (!map->buffer)
- return;
-
- /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
- * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
- * invalidate is set, since we'll be writing the whole rectangle from our
- * temporary buffer back out.
- */
- if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
- uint32_t *packed_map = map->ptr;
- uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
- uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
- unsigned int s_image_x, s_image_y;
- unsigned int z_image_x, z_image_y;
-
- intel_miptree_get_image_offset(s_mt, level, slice,
- &s_image_x, &s_image_y);
- intel_miptree_get_image_offset(z_mt, level, slice,
- &z_image_x, &z_image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- int map_x = map->x + x, map_y = map->y + y;
- ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
- map_x + s_image_x,
- map_y + s_image_y,
- intel->has_swizzling);
- ptrdiff_t z_offset = ((map_y + z_image_y) *
- (z_mt->region->pitch / 4) +
- (map_x + z_image_x));
- uint8_t s = s_map[s_offset];
- uint32_t z = z_map[z_offset];
-
- if (map_z32f_x24s8) {
- packed_map[(y * map->w + x) * 2 + 0] = z;
- packed_map[(y * map->w + x) * 2 + 1] = s;
- } else {
- packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
- }
- }
- }
-
- intel_miptree_unmap_raw(intel, s_mt);
- intel_miptree_unmap_raw(intel, z_mt);
-
- DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
- __FUNCTION__,
- map->x, map->y, map->w, map->h,
- z_mt, map->x + z_image_x, map->y + z_image_y,
- s_mt, map->x + s_image_x, map->y + s_image_y,
- map->ptr, map->stride);
- } else {
- DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __FUNCTION__,
- map->x, map->y, map->w, map->h,
- mt, map->ptr, map->stride);
- }
-}
-
-static void
-intel_miptree_unmap_depthstencil(struct intel_context *intel,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- struct intel_mipmap_tree *z_mt = mt;
- struct intel_mipmap_tree *s_mt = mt->stencil_mt;
- bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
-
- if (map->mode & GL_MAP_WRITE_BIT) {
- uint32_t *packed_map = map->ptr;
- uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
- uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
- unsigned int s_image_x, s_image_y;
- unsigned int z_image_x, z_image_y;
-
- intel_miptree_get_image_offset(s_mt, level, slice,
- &s_image_x, &s_image_y);
- intel_miptree_get_image_offset(z_mt, level, slice,
- &z_image_x, &z_image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t s_offset = intel_offset_S8(s_mt->region->pitch,
- x + s_image_x + map->x,
- y + s_image_y + map->y,
- intel->has_swizzling);
- ptrdiff_t z_offset = ((y + z_image_y) *
- (z_mt->region->pitch / 4) +
- (x + z_image_x));
-
- if (map_z32f_x24s8) {
- z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
- s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
- } else {
- uint32_t packed = packed_map[y * map->w + x];
- s_map[s_offset] = packed >> 24;
- z_map[z_offset] = packed;
- }
- }
- }
-
- intel_miptree_unmap_raw(intel, s_mt);
- intel_miptree_unmap_raw(intel, z_mt);
-
- DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
- __FUNCTION__,
- map->x, map->y, map->w, map->h,
- z_mt, _mesa_get_format_name(z_mt->format),
- map->x + z_image_x, map->y + z_image_y,
- s_mt, map->x + s_image_x, map->y + s_image_y,
- map->ptr, map->stride);
- }
-
- free(map->buffer);
-}
-
-/**
* Create and attach a map to the miptree at (level, slice). Return the
* attached map.
*/
return;
}
- if (mt->format == MESA_FORMAT_S8) {
- intel_miptree_map_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(mode & BRW_MAP_DIRECT_BIT)) {
+ if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_map_depthstencil(intel, mt, map, level, slice);
}
/* See intel_miptree_blit() for details on the 32k pitch limit. */
else if (intel->has_llc &&
DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
mt, _mesa_get_format_name(mt->format), level, slice);
- if (mt->format == MESA_FORMAT_S8) {
- intel_miptree_unmap_s8(intel, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(map->mode & BRW_MAP_DIRECT_BIT)) {
+ if (mt->etc_format != MESA_FORMAT_NONE &&
+ !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_etc(intel, mt, map, level, slice);
- } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
} else if (map->mt) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);
} else {
image->height = image->region->height;
image->tile_x = 0;
image->tile_y = 0;
- image->has_depthstencil = false;
}
static inline uint32_t
intel_region_reference(&image->region, irb->mt->region);
intel_setup_image_from_dimensions(image);
image->dri_format = intel_dri_format(image->format);
- image->has_depthstencil = irb->mt->stencil_mt? true : false;
rb->NeedsFinishRenderTexture = true;
return image;
image->data = loaderPrivate;
intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
image->dri_format = intel_dri_format(image->format);
- image->has_depthstencil = iobj->mt->stencil_mt? true : false;
if (image->dri_format == MESA_FORMAT_NONE) {
*error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
free(image);
image->height = orig_image->height;
image->tile_x = orig_image->tile_x;
image->tile_y = orig_image->tile_y;
- image->has_depthstencil = orig_image->has_depthstencil;
image->data = loaderPrivate;
memcpy(image->strides, orig_image->strides, sizeof(image->strides));
if (mesaVis->depthBits == 24) {
assert(mesaVis->stencilBits == 8);
- if (screen->hw_has_separate_stencil) {
- rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
- rb = intel_create_private_renderbuffer(MESA_FORMAT_S8);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
- } else {
- /*
- * Use combined depth/stencil. Note that the renderbuffer is
- * attached to two attachment points.
- */
- rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
- }
+ /*
+ * Use combined depth/stencil. Note that the renderbuffer is
+ * attached to two attachment points.
+ */
+ rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
return true;
}
-/**
- * Override intel_screen.hw_has_separate_stencil with environment variable
- * INTEL_SEPARATE_STENCIL.
- *
- * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
- * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
- * is ignored.
- */
-static void
-intel_override_separate_stencil(struct intel_screen *screen)
-{
- const char *s = getenv("INTEL_SEPARATE_STENCIL");
- if (!s) {
- return;
- } else if (!strncmp("0", s, 2)) {
- screen->hw_has_separate_stencil = false;
- } else if (!strncmp("1", s, 2)) {
- screen->hw_has_separate_stencil = true;
- } else {
- fprintf(stderr,
- "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
- "invalid value and is ignored", s);
- }
-}
-
static bool
intel_detect_swizzling(struct intel_screen *screen)
{
intelScreen->gen = 2;
}
- intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
- intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
-
int has_llc = 0;
bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
&has_llc);
else if (!success && intelScreen->gen >= 6)
intelScreen->hw_has_llc = true;
- intel_override_separate_stencil(intelScreen);
-
intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
set_max_gl_versions(intelScreen);