compositor: rebuild the global list if we've removed a surface from it
authorRob Bradford <rob@linux.intel.com>
Wed, 26 Jun 2013 17:08:46 +0000 (18:08 +0100)
committerKristian Høgsberg <krh@bitplanet.net>
Sat, 6 Jul 2013 04:31:54 +0000 (00:31 -0400)
The list of surfaces used by weston_compositor_pick_surface() is
maintained in list of surfaces stored on the compositor. This list is
generated from the surfaces across all the layers using
weston_compositor_build_surface_list.

When destroying a surface the surface is "unmapped" with
weston_surface_unmap which removes it from the layer list. However since
the compositor surface list was only being rebuilt when the output was
repainted a call to weston_compositor_pick_surface before the next
output repaint would use an outdated surface list containing surfaces
that have been partially destroyed.

https://bugs.freedesktop.org/show_bug.cgi?id=65986
https://bugs.freedesktop.org/show_bug.cgi?id=66173
https://bugs.freedesktop.org/show_bug.cgi?id=66198

src/compositor.c

index 5196b17..16d0481 100644 (file)
@@ -93,6 +93,9 @@ static void
 weston_output_transform_scale_init(struct weston_output *output,
                                   uint32_t transform, uint32_t scale);
 
+static void
+weston_compositor_build_surface_list(struct weston_compositor *compositor);
+
 WL_EXPORT int
 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode, int32_t scale)
 {
@@ -1011,8 +1014,10 @@ weston_surface_destroy(struct weston_surface *surface)
        assert(wl_list_empty(&surface->subsurface_list_pending));
        assert(wl_list_empty(&surface->subsurface_list));
 
-       if (weston_surface_is_mapped(surface))
+       if (weston_surface_is_mapped(surface)) {
                weston_surface_unmap(surface);
+               weston_compositor_build_surface_list(compositor);
+       }
 
        wl_list_for_each_safe(cb, next,
                              &surface->pending.frame_callback_list, link)