d3d1x: set primitive restart in the correct draw calls
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Thu, 20 Oct 2011 21:36:15 +0000 (23:36 +0200)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Fri, 21 Oct 2011 21:00:40 +0000 (23:00 +0200)
src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h

index 6385fc1..4055c54 100644 (file)
@@ -742,7 +742,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = 0;
                info.instance_count = 1;
-               info.primitive_restart = FALSE;
+               info.primitive_restart = TRUE;
+               info.restart_index = strip_cut_index;
 
                pipe->draw_vbo(pipe, &info);
        }
@@ -765,8 +766,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = 0;
                info.instance_count = 1;
-               info.primitive_restart = TRUE;
-               info.restart_index = strip_cut_index;
+               info.primitive_restart = FALSE;
 
                pipe->draw_vbo(pipe, &info);
        }
@@ -792,7 +792,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = start_instance_location;
                info.instance_count = instance_count;
-               info.primitive_restart = FALSE;
+               info.primitive_restart = TRUE;
+               info.restart_index = strip_cut_index;
 
                pipe->draw_vbo(pipe, &info);
        }
@@ -817,8 +818,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = start_instance_location;
                info.instance_count = instance_count;
-               info.primitive_restart = TRUE;
-               info.restart_index = strip_cut_index;
+               info.primitive_restart = FALSE;
 
                pipe->draw_vbo(pipe, &info);
        }
@@ -862,7 +862,8 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = 0;
                info.instance_count = data.instance_count;
-               info.primitive_restart = FALSE;
+               info.primitive_restart = TRUE;
+               info.restart_index = strip_cut_index;
 
                pipe->draw_vbo(pipe, &info);
        }
@@ -893,8 +894,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                info.max_index = ~0;
                info.start_instance = 0;
                info.instance_count = data.instance_count;
-               info.primitive_restart = TRUE;
-               info.restart_index = strip_cut_index;
+               info.primitive_restart = FALSE;
 
                pipe->draw_vbo(pipe, &info);
        }