__WIN__ is too distinguishable.
elm_config_preferred_engine_set("opengl_x11");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
- win = elm_win_util_standard_add("__WIN__", " A button on the 3d object");
+ win = elm_win_util_standard_add("evas3d-object-button", "A button on the 3d object");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_resize(win, WIDTH, HEIGHT);
evas_object_show(win);
elm_config_preferred_engine_set("opengl_x11");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
- win = elm_win_util_standard_add("__WIN__", "3d object on the button");
+ win = elm_win_util_standard_add("evas3d-scene-button", "3d object on the button");
if (!win) return 0;
elm_win_autodel_set(win, EINA_TRUE);