example/evas3d: set the window name as other example codes.
authorDaniel Juyung Seo <seojuyung2@gmail.com>
Sat, 19 Jul 2014 20:07:52 +0000 (05:07 +0900)
committerDaniel Juyung Seo <seojuyung2@gmail.com>
Sat, 19 Jul 2014 20:08:41 +0000 (05:08 +0900)
__WIN__ is too distinguishable.

legacy/elementary/src/examples/evas3d_object_on_button_example.c
legacy/elementary/src/examples/evas3d_scene_on_button_example.c

index e6f2312..9986828 100644 (file)
@@ -297,7 +297,7 @@ elm_main(int argc, char **argv)
    elm_config_preferred_engine_set("opengl_x11");
    elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
 
-   win = elm_win_util_standard_add("__WIN__", " A button on the 3d object");
+   win = elm_win_util_standard_add("evas3d-object-button", "A button on the 3d object");
    elm_win_autodel_set(win, EINA_TRUE);
    evas_object_resize(win, WIDTH, HEIGHT);
    evas_object_show(win);
index 6f107ea..08cf3cb 100644 (file)
@@ -274,7 +274,7 @@ elm_main(int argc, char **argv)
    elm_config_preferred_engine_set("opengl_x11");
    elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
 
-   win = elm_win_util_standard_add("__WIN__", "3d object on the button");
+   win = elm_win_util_standard_add("evas3d-scene-button", "3d object on the button");
    if (!win) return 0;
 
    elm_win_autodel_set(win, EINA_TRUE);