value->Verify();
#endif
- // Update the pending exception and external caught flag and return the value.
+ // Update the pending exception flag and return the value.
*has_pending_exception = value->IsException();
ASSERT(*has_pending_exception == Top::has_pending_exception());
- Top::propagate_external_caught();
+ if (*has_pending_exception) {
+ Top::setup_external_caught();
+ }
// If the pending exception is OutOfMemoryException set out_of_memory in
// the global context. Note: We have to mark the global context here
clear_pending_exception();
clear_scheduled_exception();
thread_local_.save_context_ = NULL;
- thread_local_.pending_external_caught_exception_ = false;
+ thread_local_.catcher_ = NULL;
}
Failure* Top::ReThrow(Object* exception, MessageLocation* location) {
- // Set the exception being re-thrown.
+ // Set the exception beeing re-thrown.
set_pending_exception(exception);
return Failure::Exception();
}
// If the exception is caught externally, we store it in the
// try/catch handler. The C code can find it later and process it if
// necessary.
- thread_local_.pending_external_caught_exception_ = is_caught_externally;
+ thread_local_.catcher_ = NULL;
if (is_caught_externally) {
+ thread_local_.catcher_ = thread_local_.try_catch_handler_;
thread_local_.try_catch_handler_->exception_ =
reinterpret_cast<void*>(*exception_handle);
if (!message_obj.is_null()) {
bool external_caught_exception_;
v8::TryCatch* try_catch_handler_;
SaveContext* save_context_;
- // Flag indicating that the try_catch_handler_ contains an exception to be
- // caught.
- bool pending_external_caught_exception_;
+ v8::TryCatch* catcher_;
// Stack.
Address c_entry_fp_; // the frame pointer of the top c entry frame
thread_local_.scheduled_exception_ = Heap::the_hole_value();
}
- // Propagate the external caught exception flag. If there is no external
- // caught exception always clear the TryCatch handler as it might contain
- // an exception object from a throw which was bypassed by a finally block
- // doing an explicit return/break/continue.
- static void propagate_external_caught() {
- if (has_pending_exception()) {
- thread_local_.external_caught_exception_ =
- thread_local_.pending_external_caught_exception_;
- } else {
- if (thread_local_.try_catch_handler_ != NULL) {
- thread_local_.try_catch_handler_->Reset();
- }
- }
- thread_local_.pending_external_caught_exception_ = false;
+ static void setup_external_caught() {
+ thread_local_.external_caught_exception_ =
+ (thread_local_.catcher_ != NULL) &&
+ (Top::thread_local_.try_catch_handler_ == Top::thread_local_.catcher_);
}
// Tells whether the current context has experienced an out of memory