drm/scheduler: Add drm_sched_job_cleanup
authorSharat Masetty <smasetty@codeaurora.org>
Mon, 29 Oct 2018 09:32:28 +0000 (15:02 +0530)
committerAlex Deucher <alexander.deucher@amd.com>
Mon, 5 Nov 2018 19:21:27 +0000 (14:21 -0500)
This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
drivers/gpu/drm/etnaviv/etnaviv_sched.c
drivers/gpu/drm/scheduler/sched_entity.c
drivers/gpu/drm/scheduler/sched_main.c
drivers/gpu/drm/v3d/v3d_sched.c
include/drm/gpu_scheduler.h

index 663043c..5d768f9 100644 (file)
@@ -1260,8 +1260,7 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
        return 0;
 
 error_abort:
-       dma_fence_put(&job->base.s_fence->finished);
-       job->base.s_fence = NULL;
+       drm_sched_job_cleanup(&job->base);
        amdgpu_mn_unlock(p->mn);
 
 error_unlock:
index 755f733..e0af44f 100644 (file)
@@ -112,6 +112,8 @@ static void amdgpu_job_free_cb(struct drm_sched_job *s_job)
        struct amdgpu_ring *ring = to_amdgpu_ring(s_job->sched);
        struct amdgpu_job *job = to_amdgpu_job(s_job);
 
+       drm_sched_job_cleanup(s_job);
+
        amdgpu_ring_priority_put(ring, s_job->s_priority);
        dma_fence_put(job->fence);
        amdgpu_sync_free(&job->sync);
index f8c5f1e..88b2768 100644 (file)
@@ -125,6 +125,8 @@ static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
 {
        struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
 
+       drm_sched_job_cleanup(sched_job);
+
        etnaviv_submit_put(submit);
 }
 
@@ -157,6 +159,7 @@ int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
                                                submit->out_fence, 0,
                                                INT_MAX, GFP_KERNEL);
        if (submit->out_fence_id < 0) {
+               drm_sched_job_cleanup(&submit->sched_job);
                ret = -ENOMEM;
                goto out_unlock;
        }
index ba54c30..4463d38 100644 (file)
@@ -211,7 +211,6 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
 
        drm_sched_fence_finished(job->s_fence);
        WARN_ON(job->s_fence->parent);
-       dma_fence_put(&job->s_fence->finished);
        job->sched->ops->free_job(job);
 }
 
index 6b2fd49..18ebbb0 100644 (file)
@@ -233,7 +233,6 @@ static void drm_sched_job_finish(struct work_struct *work)
        drm_sched_start_timeout(sched);
        spin_unlock(&sched->job_list_lock);
 
-       dma_fence_put(&s_job->s_fence->finished);
        sched->ops->free_job(s_job);
 }
 
@@ -441,6 +440,18 @@ int drm_sched_job_init(struct drm_sched_job *job,
 EXPORT_SYMBOL(drm_sched_job_init);
 
 /**
+ * drm_sched_job_cleanup - clean up scheduler job resources
+ *
+ * @job: scheduler job to clean up
+ */
+void drm_sched_job_cleanup(struct drm_sched_job *job)
+{
+       dma_fence_put(&job->s_fence->finished);
+       job->s_fence = NULL;
+}
+EXPORT_SYMBOL(drm_sched_job_cleanup);
+
+/**
  * drm_sched_ready - is the scheduler ready
  *
  * @sched: scheduler instance
index 80b641f..445b2ef 100644 (file)
@@ -35,6 +35,8 @@ v3d_job_free(struct drm_sched_job *sched_job)
 {
        struct v3d_job *job = to_v3d_job(sched_job);
 
+       drm_sched_job_cleanup(sched_job);
+
        v3d_exec_put(job->exec);
 }
 
index 4ae192a..926379d 100644 (file)
@@ -296,6 +296,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
 int drm_sched_job_init(struct drm_sched_job *job,
                       struct drm_sched_entity *entity,
                       void *owner);
+void drm_sched_job_cleanup(struct drm_sched_job *job);
 void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
 void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
                            struct drm_sched_job *job);