Fixes:
9feda65a83c ("dzn: Use CreatePipelineState()")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
#define MAX_COMPUTE_PIPELINE_STATE_STREAM_SIZE \
D3D12_PIPELINE_STATE_STREAM_DESC_SIZE(ID3D12RootSignature *) + \
- D3D12_PIPELINE_STATE_STREAM_DESC_SIZE(D3D12_SHADER_BYTECODE)
+ D3D12_PIPELINE_STATE_STREAM_DESC_SIZE(D3D12_SHADER_BYTECODE) + \
+ D3D12_PIPELINE_STATE_STREAM_DESC_SIZE(D3D12_CACHED_PIPELINE_STATE)
struct dzn_pipeline {
struct vk_object_base base;