don't use pixmap size for comp geom updates if border is shading
authorMike Blumenkrantz <m.blumenkran@samsung.com>
Tue, 7 May 2013 07:49:21 +0000 (08:49 +0100)
committerMike Blumenkrantz <m.blumenkran@samsung.com>
Tue, 7 May 2013 07:49:21 +0000 (08:49 +0100)
src/bin/e_comp.c

index 4333117..b1f1d79 100644 (file)
@@ -496,7 +496,7 @@ _e_comp_win_geometry_update(E_Comp_Win *cw)
      w = cw->w, h = cw->h;
    else if (cw->bd)
      {
-        if ((!cw->bd->shaded) && cw->pw && cw->ph)
+        if (((!cw->bd->shaded) && (!cw->bd->shading)) && cw->pw && cw->ph)
           w = cw->pw + cw->bd->client_inset.l + cw->bd->client_inset.r, h = cw->ph + cw->bd->client_inset.t + cw->bd->client_inset.b;
         else
           w = cw->bd->w, h = cw->bd->h;