if (QWidget *fw = QApplication::focusWidget()) {
if (scene()) {
for (int i = 0 ; i < scene()->views().count() ; ++i) {
- if (scene()->views().at(i) == fw)
- if (QInputContext *inputContext = fw->inputContext())
+ if (scene()->views().at(i) == fw) {
+ if (QInputContext *inputContext = fw->inputContext()) {
inputContext->update();
- }
- }
#ifndef QT_NO_ACCESSIBILITY
- // ##### is this correct
- QAccessible::updateAccessibility(fw, 0, QAccessible::StateChanged);
+ // ##### is this correct
+ if (toGraphicsObject())
+ QAccessible::updateAccessibility(toGraphicsObject(), 0, QAccessible::StateChanged);
#endif
+ break;
+ }
+ }
+ }
+ }
}
#endif
}