RDMA/nes: Remove useless NULL checks
authorLeon Romanovsky <leonro@mellanox.com>
Mon, 20 May 2019 06:54:23 +0000 (09:54 +0300)
committerJason Gunthorpe <jgg@mellanox.com>
Tue, 21 May 2019 18:50:53 +0000 (15:50 -0300)
The destroy functions are always called with relevant structs, there is no
need to check their existence.

Signed-off-by: Leon Romanovsky <leonro@mellanox.com>
Signed-off-by: Jason Gunthorpe <jgg@mellanox.com>
drivers/infiniband/hw/nes/nes_verbs.c

index ad2b832..fb2d076 100644 (file)
@@ -1646,9 +1646,6 @@ static int nes_destroy_cq(struct ib_cq *ib_cq, struct ib_udata *udata)
        u32 opcode = 0;
        int ret;
 
-       if (ib_cq == NULL)
-               return 0;
-
        nescq = to_nescq(ib_cq);
        nesvnic = to_nesvnic(ib_cq->device);
        nesdev = nesvnic->nesdev;
@@ -3708,9 +3705,6 @@ void  nes_port_ibevent(struct nes_vnic *nesvnic)
  */
 void nes_destroy_ofa_device(struct nes_ib_device *nesibdev)
 {
-       if (nesibdev == NULL)
-               return;
-
        nes_unregister_ofa_device(nesibdev);
 
        ib_dealloc_device(&nesibdev->ibdev);