renderer.recordDeviceGroupFrame(commandBuffer, firstDeviceID, secondDeviceID, physicalDevicesInGroupCount, imageNdx, frameNdx);
// submit queue
- deUint32 deviceMask = (1 << firstDeviceID) | (1 << secondDeviceID);
+ deUint32 deviceMask = (1 << firstDeviceID);
std::vector<deUint32> deviceIndices(1, firstDeviceID);
if (physicalDevicesInGroupCount > 1)
+ {
+ deviceMask |= (1 << secondDeviceID);
deviceIndices.push_back(secondDeviceID);
+ }
const VkDeviceGroupSubmitInfo deviceGroupSubmitInfo =
{
VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR, // sType