These methods have been superceeded by equivalents accepting object arguments exposing more details.
This is exactly the same change as r15708 which was reverted in r15710 due to pending Blink changes. Now that Blink is rolled to 154493 it should be safe to land this (required Blink change is 154386).
BUG=None
TBR=yangguo@chromium.org
Review URL: https://codereview.chromium.org/
19541005
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15769
ce2b1a6d-e550-0410-aec6-
3dcde31c8c00
typedef void (*DebugMessageDispatchHandler)();
// Set a C debug event listener.
- static bool SetDebugEventListener(EventCallback that,
- Handle<Value> data = Handle<Value>());
+ V8_DEPRECATED(static bool SetDebugEventListener(
+ EventCallback that,
+ Handle<Value> data = Handle<Value>()));
static bool SetDebugEventListener2(EventCallback2 that,
Handle<Value> data = Handle<Value>());
// Message based interface. The message protocol is JSON. NOTE the message
// handler thread is not supported any more parameter must be false.
- static void SetMessageHandler(MessageHandler handler,
- bool message_handler_thread = false);
+ V8_DEPRECATED(static void SetMessageHandler(
+ MessageHandler handler,
+ bool message_handler_thread = false));
static void SetMessageHandler2(MessageHandler2 handler);
// If no isolate is provided the default isolate is
}
-void HandleDebugEvent(DebugEvent event,
- Handle<Object> exec_state,
- Handle<Object> event_data,
- Handle<Value> data) {
+void HandleDebugEvent(const Debug::EventDetails& event_details) {
// TODO(svenpanne) There should be a way to retrieve this in the callback.
Isolate* isolate = Isolate::GetCurrent();
HandleScope scope(isolate);
+ DebugEvent event = event_details.GetEvent();
// Check for handled event.
if (event != Break && event != Exception && event != AfterCompile) {
return;
// Get the toJSONProtocol function on the event and get the JSON format.
Local<String> to_json_fun_name = String::New("toJSONProtocol");
+ Handle<Object> event_data = event_details.GetEventData();
Local<Function> to_json_fun =
Local<Function>::Cast(event_data->Get(to_json_fun_name));
Local<Value> event_json = to_json_fun->Call(event_data, 0, NULL);
// Get the debug command processor.
Local<String> fun_name = String::New("debugCommandProcessor");
+ Handle<Object> exec_state = event_details.GetExecutionState();
Local<Function> fun = Local<Function>::Cast(exec_state->Get(fun_name));
Local<Object> cmd_processor =
Local<Object>::Cast(fun->Call(exec_state, 0, NULL));
namespace v8 {
-void HandleDebugEvent(DebugEvent event,
- Handle<Object> exec_state,
- Handle<Object> event_data,
- Handle<Value> data);
+void HandleDebugEvent(const Debug::EventDetails& event_details);
// Start the remove debugger connecting to a V8 debugger agent on the specified
// port.
#ifdef ENABLE_DEBUGGER_SUPPORT
// Start the in-process debugger if requested.
if (i::FLAG_debugger && !i::FLAG_debugger_agent) {
- v8::Debug::SetDebugEventListener(HandleDebugEvent);
+ v8::Debug::SetDebugEventListener2(HandleDebugEvent);
}
#endif // ENABLE_DEBUGGER_SUPPORT
}
#include <stdlib.h>
+#define V8_DISABLE_DEPRECATIONS 1
#include "v8.h"
#include "api.h"
#include "platform.h"
#include "stub-cache.h"
#include "utils.h"
+#undef V8_DISABLE_DEPRECATIONS
using ::v8::internal::EmbeddedVector;