const QEvent::Type WM_Obscure = QEvent::Type(QEvent::User + 2);
// Passed from the RL to itself to initiate a polishAndSync() call.
-const QEvent::Type WM_LockAndSync = QEvent::Type(QEvent::User + 3);
+//const QEvent::Type WM_LockAndSync = QEvent::Type(QEvent::User + 3); // not used for now
// Passed from the RL to RT when GUI has been locked, waiting for sync
// (updatePaintNode())
// Passed by the RL to the RL when maybeUpdate is called on the RT to
// just replay the maybeUpdate later. This typically happens when
// updatePaintNode() results in a call to QQuickItem::update().
-const QEvent::Type WM_UpdateLater = QEvent::Type(QEvent::User + 8);
+//const QEvent::Type WM_UpdateLater = QEvent::Type(QEvent::User + 8); // not used for now
// Passed by the RL to the RT when a QQuickWindow::grabWindow() is
// called.