When the widget-view is not added, a crash occurs.
Because window is usded Widget::IsOutOfScreen().
To fix, the checker is added and return value is false.
Change-Id: I5b87be18f2798cf0267628743b5b42624ef4ee14
bool WidgetView::IsOutOfScreen()
{
Actor self = Self();
+ if(self.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE) == false)
+ {
+ DALI_LOG_ERROR("This is not added to Window\n");
+ return true;
+ }
+
Window window = DevelWindow::Get( self );
RenderTaskList taskList = window.GetRenderTaskList();
RenderTask task = taskList.GetTask( 0u );