from_str = "texture2D";
if (from == GST_GL_TEXTURE_TARGET_RECTANGLE)
from_str = "texture2DRect";
- if (from == GST_GL_TEXTURE_TARGET_OES)
+ if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
from_str = "texture2D";
if (to == GST_GL_TEXTURE_TARGET_2D)
to_str = "texture2D";
if (to == GST_GL_TEXTURE_TARGET_RECTANGLE)
to_str = "texture2DRect";
- if (to == GST_GL_TEXTURE_TARGET_OES)
+ if (to == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
to_str = "texture2D";
/* followed by any amount of whitespace then a bracket */
from_str = "sampler2D";
if (from == GST_GL_TEXTURE_TARGET_RECTANGLE)
from_str = "sampler2DRect";
- if (from == GST_GL_TEXTURE_TARGET_OES)
+ if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
from_str = "samplerExternalOES";
if (to == GST_GL_TEXTURE_TARGET_2D)
to_str = "sampler2D";
if (to == GST_GL_TEXTURE_TARGET_RECTANGLE)
to_str = "sampler2DRect";
- if (to == GST_GL_TEXTURE_TARGET_OES)
+ if (to == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
to_str = "samplerExternalOES";
/* followed by some whitespace */
if (info->templ->extensions)
g_string_append (str, info->templ->extensions);
- if (convert->priv->from_texture_target == GST_GL_TEXTURE_TARGET_OES
- && info->templ->target != GST_GL_TEXTURE_TARGET_OES)
+ if (convert->priv->from_texture_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES
+ && info->templ->target != GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
g_string_append (str, glsl_OES_extension_string);
if (info->templ->uniforms) {