Use the CKSEG1ADDR macro when calculating VGA_MAP_MEM.
[ralf@linux-mips.org: Include <asm/addrspace.h for CKSEG1ADDR.]
Signed-off-by: Leonid Yegoshin <Leonid.Yegoshin@imgtec.com>
Signed-off-by: Steven J. Hill <Steven.Hill@imgtec.com>
Cc: linux-mips@linux-mips.org
Patchwork: https://patchwork.linux-mips.org/patch/5814/
Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
#ifndef _ASM_VGA_H
#define _ASM_VGA_H
+#include <asm/addrspace.h>
#include <asm/byteorder.h>
/*
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x, s) (0xb0000000L + (unsigned long)(x))
+#define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x))
#define vga_readb(x) (*(x))
#define vga_writeb(x, y) (*(y) = (x))