Is this SkDebug important? It drives me nuts.
authormtklein <mtklein@chromium.org>
Wed, 4 Jun 2014 15:20:41 +0000 (08:20 -0700)
committerCommit bot <commit-bot@chromium.org>
Wed, 4 Jun 2014 15:20:41 +0000 (08:20 -0700)
BUG=skia:
R=bsalomon@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/310113006

src/gpu/SkGpuDevice.cpp

index 7514359..8d3f75a 100644 (file)
@@ -1651,14 +1651,14 @@ void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
         SkPaint2GrPaintShader(this->context(), paint, NULL == colors, &grPaint);
     }
 
+#if 0
     if (NULL != xmode && NULL != texs && NULL != colors) {
         if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) {
             SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
-#if 0
-            return
-#endif
+            return;
         }
     }
+#endif
 
     SkAutoSTMalloc<128, GrColor> convertedColors(0);
     if (NULL != colors) {