enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 28 Mar 2006 01:23:43 +0000 (01:23 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 28 Mar 2006 01:23:43 +0000 (01:23 +0000)
src/mesa/main/extensions.c

index 448a7c5..5bd2515 100644 (file)
@@ -48,7 +48,7 @@ static const struct {
    { OFF, "GL_ARB_draw_buffers",               F(ARB_draw_buffers) },
    { OFF, "GL_ARB_fragment_program",           F(ARB_fragment_program) },
    { OFF, "GL_ARB_fragment_shader",            F(ARB_fragment_shader) },
-   { OFF, "GL_MESAX_half_float_pixel",         F(ARB_half_float_pixel) },
+   { OFF, "GL_ARB_half_float_pixel",           F(ARB_half_float_pixel) },
    { OFF, "GL_ARB_imaging",                    F(ARB_imaging) },
    { OFF, "GL_ARB_multisample",                F(ARB_multisample) },
    { OFF, "GL_ARB_multitexture",               F(ARB_multitexture) },
@@ -182,7 +182,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
 #if FEATURE_ARB_fragment_shader
    ctx->Extensions.ARB_fragment_shader = GL_TRUE;
 #endif
-   /*ctx->Extensions.ARB_half_float_pixel = GL_TRUE;*/
+   ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
    ctx->Extensions.ARB_imaging = GL_TRUE;
    ctx->Extensions.ARB_multitexture = GL_TRUE;
 #if FEATURE_ARB_occlusion_query