switch (data.Type)
{
case FrameData.FrameType.RemoteSurfaceTbmSurface:
- if (data.TbmSurface == null)
+ if (data.TbmSurface == IntPtr.Zero)
{
geometry.Dispose();
shader.Dispose();
IntPtr cPtr = Interop.TransitionSet.GetTransitionAt(SwigCPtr, index);
HandleRef CPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
TransitionItemBase ret = Registry.GetManagedBaseHandleFromNativePtr(CPtr.Handle) as TransitionItemBase;
- if (cPtr != null && ret == null)
+ if (cPtr != IntPtr.Zero && ret == null)
{
ret = new TransitionItemBase(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending)
}
ResourceReadyEventArgs e = new ResourceReadyEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.View = Registry.GetManagedBaseHandleFromNativePtr(data) as View;
}
public bool Equals(LottieAnimationViewDynamicProperty other)
{
- if (other != null)
+ if (KeyPath == other.KeyPath && Property == other.Property && Callback == other.Callback)
{
- if (KeyPath == other.KeyPath && Property == other.Property && Callback == other.Callback)
- {
- return true;
- }
+ return true;
}
return false;
}
/// <returns>True if equal GestureInfoType, otherwise false</returns>
public bool Equals(GestureInfoType other)
{
- if ((other == null) || !this.GetType().Equals(other.GetType()))
+ if (!this.GetType().Equals(other.GetType()))
{
return false;
}
private void OnVisibilityChanged(IntPtr data, bool visibility, VisibilityChangeType type)
{
VisibilityChangedEventArgs e = new VisibilityChangedEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.View = Registry.GetManagedBaseHandleFromNativePtr(data) as View;
}
private void OnLayoutDirectionChanged(IntPtr data, ViewLayoutDirectionType type)
{
LayoutDirectionChangedEventArgs e = new LayoutDirectionChangedEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.View = Registry.GetManagedBaseHandleFromNativePtr(data) as View;
}
// TODO : Re-open this API when we resolve Animation issue.
// Instead, let we call UpdateBackgroundExtraData() synchronously.
UpdateBackgroundExtraData();
- /// if (!backgroundExtraDataUpdateProcessAttachedFlag)
- /// {
- /// backgroundExtraDataUpdateProcessAttachedFlag = true;
- /// ProcessorController.Instance.ProcessorOnceEvent += UpdateBackgroundExtraData;
- /// // Call process hardly.
- /// ProcessorController.Instance.Awake();
- /// }
+ // if (!backgroundExtraDataUpdateProcessAttachedFlag)
+ // {
+ // backgroundExtraDataUpdateProcessAttachedFlag = true;
+ // ProcessorController.Instance.ProcessorOnceEvent += UpdateBackgroundExtraData;
+ // // Call process hardly.
+ // ProcessorController.Instance.Awake();
+ // }
}
}
IntPtr cPtr = Interop.Actor.GetRendererAt(SwigCPtr, index);
HandleRef CPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
Renderer ret = Registry.GetManagedBaseHandleFromNativePtr(CPtr.Handle) as Renderer;
- if (cPtr != null && ret == null)
+ if (cPtr != IntPtr.Zero && ret == null)
{
ret = new Renderer(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending)
private void OnVisibilityChanged(IntPtr data, bool visibility, VisibilityChangeType type)
{
VisibilityChangedEventArgs e = new VisibilityChangedEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.Layer = Registry.GetManagedBaseHandleFromNativePtr(data) as Layer;
}
{
ActivatedEventArgs e = new ActivatedEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.InputMethodContext = Registry.GetManagedBaseHandleFromNativePtr(data) as InputMethodContext;
}
EventReceivedEventArgs e = new EventReceivedEventArgs();
- if (inputMethodContext != null)
+ if (inputMethodContext != IntPtr.Zero)
{
e.InputMethodContext = Registry.GetManagedBaseHandleFromNativePtr(inputMethodContext) as InputMethodContext;
}
- if (eventData != null)
+ if (eventData != IntPtr.Zero)
{
e.EventData = EventData.GetEventDataFromPtr(eventData);
}
System.IntPtr cPtr = Interop.Renderer.GetTextures(SwigCPtr);
HandleRef CPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
TextureSet ret = Registry.GetManagedBaseHandleFromNativePtr(CPtr.Handle) as TextureSet;
- if (cPtr != null && ret == null)
+ if (cPtr != IntPtr.Zero && ret == null)
{
ret = new TextureSet(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
System.IntPtr cPtr = Interop.TextureSet.GetTexture(SwigCPtr, index);
HandleRef CPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
Texture ret = Registry.GetManagedBaseHandleFromNativePtr(CPtr.Handle) as Texture;
- if (cPtr != null && ret == null)
+ if (cPtr != System.IntPtr.Zero && ret == null)
{
ret = new Texture(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
private void OnWidgetAdded(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private void OnWidgetDeleted(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private void OnWidgetCreationAborted(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private void OnWidgetContentUpdated(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private void OnWidgetUpdatePeriodChanged(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private void OnWidgetFaulted(IntPtr data)
{
WidgetViewEventArgs e = new WidgetViewEventArgs();
- if (data != null)
+ if (data != IntPtr.Zero)
{
e.WidgetView = WidgetView.GetWidgetViewFromPtr(data);
}
private float preScale = 0;
private View windowView = null;
- private bool isWinGestures = false;
- private Timer timer;
private Timer overlayTimer;
- private CurrentGesture currentGesture = CurrentGesture.None;
-
private uint borderLineThickness;
private Size2D minSize;
private Size2D maxSize;
#endregion //Events
#region Enums
- private enum CurrentGesture
- {
- None = 0,
- TapGesture = 1,
- PanGesture = 2,
- PinchGesture = 3,
- }
#endregion //Enums
#region Methods
closeIcon?.Dispose();
leftCornerIcon?.Dispose();
rightCornerIcon?.Dispose();
- timer?.Dispose();
overlayTimer?.Dispose();
}
disposed = true;