class RawOperationDescriptor;
class CallHandlerHelper;
class EscapableHandleScope;
+template<typename T> class ReturnValue;
namespace internal {
class Arguments;
template<class F> friend class internal::CustomArguments;
friend class HandleScope;
friend class EscapableHandleScope;
+ template<class F1, class F2, class F3> friend class PersistentValueMap;
V8_INLINE static Local<T> New(Isolate* isolate, T* that);
};
P* parameter,
typename WeakCallbackData<S, P>::Callback callback);
- V8_INLINE void ClearWeak();
+ template<typename P>
+ V8_INLINE P* ClearWeak();
+
+ // TODO(dcarney): remove this.
+ V8_INLINE void ClearWeak() { ClearWeak<void>(); }
/**
* Marks the reference to this object independent. Garbage collector is free
template<class F> friend class UniquePersistent;
template<class F> friend class PersistentBase;
template<class F> friend class ReturnValue;
+ template<class F1, class F2, class F3> friend class PersistentValueMap;
friend class Object;
explicit V8_INLINE PersistentBase(T* val) : val_(val) {}
};
public:
- /**
+ /**
* A UniquePersistent with no storage cell.
*/
V8_INLINE UniquePersistent() : PersistentBase<T>(0) { }
template<class S>
V8_INLINE UniquePersistent& operator=(UniquePersistent<S> rhs) {
TYPE_CHECK(T, S);
+ this->Reset();
this->val_ = rhs.val_;
rhs.val_ = 0;
return *this;
};
+typedef uintptr_t PersistentContainerValue;
+static const uintptr_t kPersistentContainerNotFound = 0;
+
+/**
+ * A map wrapper that allows using UniquePersistent as a mapped value.
+ * C++11 embedders don't need this class, as they can use UniquePersistent
+ * directly in std containers.
+ *
+ * The map relies on a backing map, whose type and accessors are described
+ * by the Traits class. The backing map will handle values of type
+ * PersistentContainerValue, with all conversion into and out of V8
+ * handles being transparently handled by this class.
+ */
+template<class K, class V, class Traits>
+class PersistentValueMap {
+ public:
+ V8_INLINE explicit PersistentValueMap(Isolate* isolate) : isolate_(isolate) {}
+
+ V8_INLINE ~PersistentValueMap() { Clear(); }
+
+ V8_INLINE Isolate* GetIsolate() { return isolate_; }
+
+ /**
+ * Return size of the map.
+ */
+ V8_INLINE size_t Size() { return Traits::Size(&impl_); }
+
+ /**
+ * Get value stored in map.
+ */
+ V8_INLINE Local<V> Get(const K& key) {
+ return Local<V>::New(isolate_, FromVal(Traits::Get(&impl_, key)));
+ }
+
+ /**
+ * Check whether a value is contained in the map.
+ */
+ V8_INLINE bool Contains(const K& key) {
+ return Traits::Get(&impl_, key) != 0;
+ }
+
+ /**
+ * Get value stored in map and set it in returnValue.
+ * Return true if a value was found.
+ */
+ V8_INLINE bool SetReturnValue(const K& key,
+ ReturnValue<Value>& returnValue);
+
+ /**
+ * Call Isolate::SetReference with the given parent and the map value.
+ */
+ V8_INLINE void SetReference(const K& key,
+ const v8::Persistent<v8::Object>& parent) {
+ GetIsolate()->SetReference(
+ reinterpret_cast<internal::Object**>(parent.val_),
+ reinterpret_cast<internal::Object**>(FromVal(Traits::Get(&impl_, key))));
+ }
+
+ /**
+ * Put value into map. Depending on Traits::kIsWeak, the value will be held
+ * by the map strongly or weakly.
+ * Returns old value as UniquePersistent.
+ */
+ UniquePersistent<V> Set(const K& key, Local<V> value) {
+ UniquePersistent<V> persistent(isolate_, value);
+ return SetUnique(key, &persistent);
+ }
+
+ /**
+ * Put value into map, like Set(const K&, Local<V>).
+ */
+ UniquePersistent<V> Set(const K& key, UniquePersistent<V> value) {
+ return SetUnique(key, &value);
+ }
+
+ /**
+ * Return value for key and remove it from the map.
+ */
+ V8_INLINE UniquePersistent<V> Remove(const K& key) {
+ return Release(Traits::Remove(&impl_, key)).Pass();
+ }
+
+ /**
+ * Traverses the map repeatedly,
+ * in case side effects of disposal cause insertions.
+ **/
+ void Clear();
+
+ private:
+ PersistentValueMap(PersistentValueMap&);
+ void operator=(PersistentValueMap&);
+
+ /**
+ * Put the value into the map, and set the 'weak' callback when demanded
+ * by the Traits class.
+ */
+ UniquePersistent<V> SetUnique(const K& key, UniquePersistent<V>* persistent) {
+ if (Traits::kIsWeak) {
+ Local<V> value(Local<V>::New(isolate_, *persistent));
+ persistent->template SetWeak<typename Traits::WeakCallbackDataType>(
+ Traits::WeakCallbackParameter(&impl_, key, value), WeakCallback);
+ }
+ PersistentContainerValue old_value =
+ Traits::Set(&impl_, key, ClearAndLeak(persistent));
+ return Release(old_value).Pass();
+ }
+
+ static void WeakCallback(
+ const WeakCallbackData<V, typename Traits::WeakCallbackDataType>& data);
+ V8_INLINE static V* FromVal(PersistentContainerValue v) {
+ return reinterpret_cast<V*>(v);
+ }
+ V8_INLINE static PersistentContainerValue ClearAndLeak(
+ UniquePersistent<V>* persistent) {
+ V* v = persistent->val_;
+ persistent->val_ = 0;
+ return reinterpret_cast<PersistentContainerValue>(v);
+ }
+
+ /**
+ * Return a container value as UniquePersistent and make sure the weak
+ * callback is properly disposed of. All remove functionality should go
+ * through this.
+ */
+ V8_INLINE static UniquePersistent<V> Release(PersistentContainerValue v) {
+ UniquePersistent<V> p;
+ p.val_ = FromVal(v);
+ if (Traits::kIsWeak && !p.IsEmpty()) {
+ Traits::DisposeCallbackData(
+ p.template ClearWeak<typename Traits::WeakCallbackDataType>());
+ }
+ return p.Pass();
+ }
+
+ Isolate* isolate_;
+ typename Traits::Impl impl_;
+};
+
+
/**
* A stack-allocated class that governs a number of local handles.
* After a handle scope has been created, all local handles will be
template<class F> friend class ReturnValue;
template<class F> friend class FunctionCallbackInfo;
template<class F> friend class PropertyCallbackInfo;
+ template<class F, class G, class H> friend class PersistentValueMap;
+ V8_INLINE void SetInternal(internal::Object* value) { *value_ = value; }
V8_INLINE internal::Object* GetDefaultValue();
V8_INLINE explicit ReturnValue(internal::Object** slot);
internal::Object** value_;
void SetEventLogger(LogEventCallback that);
private:
+ template<class K, class V, class Traits> friend class PersistentValueMap;
+
Isolate();
Isolate(const Isolate&);
~Isolate();
static void MakeWeak(internal::Object** global_handle,
void* data,
WeakCallback weak_callback);
- static void ClearWeak(internal::Object** global_handle);
+ static void* ClearWeak(internal::Object** global_handle);
static void Eternalize(Isolate* isolate,
Value* handle,
int* index);
template <class T>
-void PersistentBase<T>::ClearWeak() {
- V8::ClearWeak(reinterpret_cast<internal::Object**>(this->val_));
+template<typename P>
+P* PersistentBase<T>::ClearWeak() {
+ return reinterpret_cast<P*>(
+ V8::ClearWeak(reinterpret_cast<internal::Object**>(this->val_)));
}
}
+template <class K, class V, class Traits>
+bool PersistentValueMap<K, V, Traits>::SetReturnValue(const K& key,
+ ReturnValue<Value>& returnValue) {
+ PersistentContainerValue value = Traits::Get(&impl_, key);
+ bool hasValue = value != 0;
+ if (hasValue) {
+ returnValue.SetInternal(
+ *reinterpret_cast<internal::Object**>(FromVal(value)));
+ }
+ return hasValue;
+}
+
+template <class K, class V, class Traits>
+void PersistentValueMap<K, V, Traits>::Clear() {
+ typedef typename Traits::Iterator It;
+ HandleScope handle_scope(isolate_);
+ // TODO(dcarney): figure out if this swap and loop is necessary.
+ while (!Traits::Empty(&impl_)) {
+ typename Traits::Impl impl;
+ Traits::Swap(impl_, impl);
+ for (It i = Traits::Begin(&impl); i != Traits::End(&impl); ++i) {
+ Traits::Dispose(isolate_, Release(Traits::Value(i)).Pass(), &impl,
+ Traits::Key(i));
+ }
+ }
+}
+
+
+template <class K, class V, class Traits>
+void PersistentValueMap<K, V, Traits>::WeakCallback(
+ const WeakCallbackData<V, typename Traits::WeakCallbackDataType>& data) {
+ typename Traits::Impl* impl = Traits::ImplFromWeakCallbackData(data);
+ K key = Traits::KeyFromWeakCallbackData(data);
+ PersistentContainerValue value = Traits::Remove(impl, key);
+ Traits::Dispose(data.GetIsolate(), Release(value).Pass(), impl, key);
+}
+
+
template<typename T>
ReturnValue<T>::ReturnValue(internal::Object** slot) : value_(slot) {}
}
+template<typename K, typename V, bool is_weak>
+class StdPersistentValueMapTraits {
+ public:
+ static const bool kIsWeak = is_weak;
+ typedef v8::PersistentContainerValue VInt;
+ typedef std::map<K, VInt> Impl;
+ struct WeakCallbackDataType {
+ Impl* impl;
+ K key;
+ };
+ typedef typename Impl::iterator Iterator;
+ static bool Empty(Impl* impl) { return impl->empty(); }
+ static size_t Size(Impl* impl) { return impl->size(); }
+ static void Swap(Impl& a, Impl& b) { std::swap(a, b); } // NOLINT
+ static Iterator Begin(Impl* impl) { return impl->begin(); }
+ static Iterator End(Impl* impl) { return impl->end(); }
+ static K Key(Iterator it) { return it->first; }
+ static VInt Value(Iterator it) { return it->second; }
+ static VInt Set(Impl* impl, K key, VInt value) {
+ std::pair<Iterator, bool> res = impl->insert(std::make_pair(key, value));
+ VInt old_value = v8::kPersistentContainerNotFound;
+ if (!res.second) {
+ old_value = res.first->second;
+ res.first->second = value;
+ }
+ return old_value;
+ }
+ static VInt Get(Impl* impl, K key) {
+ Iterator it = impl->find(key);
+ if (it == impl->end()) return v8::kPersistentContainerNotFound;
+ return it->second;
+ }
+ static VInt Remove(Impl* impl, K key) {
+ Iterator it = impl->find(key);
+ if (it == impl->end()) return v8::kPersistentContainerNotFound;
+ impl->erase(it);
+ return it->second;
+ }
+ static void Dispose(v8::Isolate* isolate, v8::UniquePersistent<V> value,
+ Impl* impl, K key) {}
+ static WeakCallbackDataType* WeakCallbackParameter(
+ Impl* impl, const K& key, Local<V> value) {
+ WeakCallbackDataType* data = new WeakCallbackDataType;
+ data->impl = impl;
+ data->key = key;
+ return data;
+ }
+ static Impl* ImplFromWeakCallbackData(
+ const v8::WeakCallbackData<V, WeakCallbackDataType>& data) {
+ return data.GetParameter()->impl;
+ }
+ static K KeyFromWeakCallbackData(
+ const v8::WeakCallbackData<V, WeakCallbackDataType>& data) {
+ return data.GetParameter()->key;
+ }
+ static void DisposeCallbackData(WeakCallbackDataType* data) {
+ delete data;
+ }
+};
+
+
+template<bool is_weak>
+static void TestPersistentValueMap() {
+ LocalContext env;
+ v8::Isolate* isolate = env->GetIsolate();
+ typedef v8::PersistentValueMap<int, v8::Object,
+ StdPersistentValueMapTraits<int, v8::Object, is_weak> > Map;
+ Map map(isolate);
+ v8::internal::GlobalHandles* global_handles =
+ reinterpret_cast<v8::internal::Isolate*>(isolate)->global_handles();
+ int initial_handle_count = global_handles->global_handles_count();
+ CHECK_EQ(0, map.Size());
+ {
+ HandleScope scope(isolate);
+ Local<v8::Object> obj = map.Get(7);
+ CHECK(obj.IsEmpty());
+ Local<v8::Object> expected = v8::Object::New(isolate);
+ map.Set(7, expected);
+ CHECK_EQ(1, map.Size());
+ obj = map.Get(7);
+ CHECK_EQ(expected, obj);
+ v8::UniquePersistent<v8::Object> removed = map.Remove(7);
+ CHECK_EQ(0, map.Size());
+ CHECK(expected == removed);
+ removed = map.Remove(7);
+ CHECK(removed.IsEmpty());
+ map.Set(8, expected);
+ CHECK_EQ(1, map.Size());
+ map.Set(8, expected);
+ CHECK_EQ(1, map.Size());
+ }
+ CHECK_EQ(initial_handle_count + 1, global_handles->global_handles_count());
+ if (is_weak) {
+ reinterpret_cast<v8::internal::Isolate*>(isolate)->heap()->
+ CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
+ } else {
+ map.Clear();
+ }
+ CHECK_EQ(0, map.Size());
+ CHECK_EQ(initial_handle_count, global_handles->global_handles_count());
+}
+
+
+TEST(PersistentValueMap) {
+ TestPersistentValueMap<false>();
+ TestPersistentValueMap<true>();
+}
+
+
THREADED_TEST(GlobalHandleUpcast) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);