// For these, we know the files they read and cache their metadata so we can
// cheaply validate whether they've changed, and hot-reload if they have.
// (As a bonus, these are also VFS-clean)!
- struct CDBFile {
+ struct {
CachedFile *File;
// Wrapper for {Fixed,JSON}CompilationDatabase::loadFromBuffer.
llvm::function_ref<std::unique_ptr<tooling::CompilationDatabase>(
/*Data*/ llvm::StringRef,
/*ErrorMsg*/ std::string &)>
Parser;
+ } Files[] = {
+ {&CompileCommandsJson, parseJSON},
+ {&BuildCompileCommandsJson, parseJSON},
+ {&CompileFlagsTxt, parseFixed},
};
- for (const auto &Entry : {CDBFile{&CompileCommandsJson, parseJSON},
- CDBFile{&BuildCompileCommandsJson, parseJSON},
- CDBFile{&CompileFlagsTxt, parseFixed}}) {
+ for (const auto &Entry : Files) {
bool Active = ActiveCachedFile == Entry.File;
auto Loaded = Entry.File->load(FS, Active);
switch (Loaded.Result) {