tuned_ = saved_tuned;
UMat new_top, new_verify_top;
- float *data, *verify_data;
+ Mat mat_top, mat_verify_top;
if (use_half_)
{
convertFp16(top, new_top);
convertFp16(verifyTop, new_verify_top);
- data = (float *)new_top.getMat(ACCESS_READ).ptr<float>();
- verify_data = (float *)new_verify_top.getMat(ACCESS_READ).ptr<float>();
+ mat_top = new_top.getMat(ACCESS_READ);
+ mat_verify_top = new_verify_top.getMat(ACCESS_READ);
}
else
{
- data = (float *)top.getMat(ACCESS_READ).ptr<float>();
- verify_data = (float *)verifyTop.getMat(ACCESS_READ).ptr<float>();
+ mat_top = top.getMat(ACCESS_READ);
+ mat_verify_top = verifyTop.getMat(ACCESS_READ);
}
+ const float* data = mat_top.ptr<float>();
+ const float* verify_data = mat_verify_top.ptr<float>();
for (int32_t n = 0; n < num_; ++n) {
for (int32_t g = 0; g < group_; ++g) {