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* elf32-spu.c (remove_cycles): Always set call->max_depth.
author
Alan Modra
<amodra@gmail.com>
Mon, 12 Jan 2009 13:56:03 +0000
(13:56 +0000)
committer
Alan Modra
<amodra@gmail.com>
Mon, 12 Jan 2009 13:56:03 +0000
(13:56 +0000)
bfd/ChangeLog
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bfd/elf32-spu.c
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diff --git
a/bfd/ChangeLog
b/bfd/ChangeLog
index
e45d912
..
8d20b81
100644
(file)
--- a/
bfd/ChangeLog
+++ b/
bfd/ChangeLog
@@
-1,3
+1,7
@@
+2009-01-13 Alan Modra <amodra@bigpond.net.au>
+
+ * elf32-spu.c (remove_cycles): Always set call->max_depth.
+
2009-01-12 Alan Modra <amodra@bigpond.net.au>
* elf32-spu.c (spu_elf_auto_overlay): Correct vma mask.
diff --git
a/bfd/elf32-spu.c
b/bfd/elf32-spu.c
index
2d2f258
..
e94c70b
100644
(file)
--- a/
bfd/elf32-spu.c
+++ b/
bfd/elf32-spu.c
@@
-3140,9
+3140,9
@@
remove_cycles (struct function_info *fun,
callp = &fun->call_list;
while ((call = *callp) != NULL)
{
+ call->max_depth = depth + !call->is_pasted;
if (!call->fun->visit2)
{
- call->max_depth = depth + !call->is_pasted;
if (!remove_cycles (call->fun, info, &call->max_depth))
return FALSE;
if (max_depth < call->max_depth)