WINDOWS_X64_VS_TAG: "2022-10-20-upgrade-zlib"
WINDOWS_X64_BUILD_PATH: "windows/x64_build"
- WINDOWS_X64_BUILD_TAG: "2023-02-07-llvm-15"
+ WINDOWS_X64_BUILD_TAG: "2023-04-05-agility-710"
WINDOWS_X64_TEST_PATH: "windows/x64_test"
- WINDOWS_X64_TEST_TAG: "2023-03-20-warp-update"
+ WINDOWS_X64_TEST_TAG: "2023-04-05-agility-710"
Get-Date
Write-Host "Cloning DirectX-Headers"
-git clone -b v1.606.4 --depth=1 https://github.com/microsoft/DirectX-Headers deps/DirectX-Headers
+git clone -b v1.710.0-preview --depth=1 https://github.com/microsoft/DirectX-Headers deps/DirectX-Headers
if (!$?) {
Write-Host "Failed to clone DirectX-Headers repository"
Exit 1
Get-Date
Write-Host "Downloading DirectX 12 Agility SDK"
-Invoke-WebRequest -Uri https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/1.706.3-preview -OutFile 'agility.zip'
+Invoke-WebRequest -Uri https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/1.710.0-preview -OutFile 'agility.zip'
Expand-Archive -Path 'agility.zip' -DestinationPath 'C:\agility'
Remove-Item 'agility.zip'
GALLIUM_DRIVER: d3d12
WGL_DISABLE_ERROR_DIALOGS: "true"
D3D12_AGILITY_RELATIVE_PATH: "D3D12\\"
- D3D12_AGILITY_SDK_VERSION: 706
+ D3D12_AGILITY_SDK_VERSION: 710
.d3d12-test-piglit:
extends:
variables:
GIT_STRATEGY: none # testing doesn't build anything from source
DZN_AGILITY_RELATIVE_PATH: "D3D12\\"
- DZN_AGILITY_SDK_VERSION: 706
+ DZN_AGILITY_SDK_VERSION: 710
script:
- . _install/deqp_runner_run.ps1
artifacts: