When we're using wgl, we have to link to `-lopengl32`, not `-lGL`.
Fixes building of anything that uses this pc file, such as the nvcodec
plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/803>
if gl_dep.type_name() == 'pkgconfig'
gl_proto_requires += ' gl'
elif gl_dep.type_name() == 'library'
- gl_proto_libs += ' -lGL'
+ if 'wgl' in enabled_gl_platforms
+ gl_proto_libs += ' -lopengl32'
+ else
+ gl_proto_libs += ' -lGL'
+ endif
elif gl_dep.type_name() == 'appleframework'
gl_proto_libs += ' -framework OpenGL'
endif