* 3DLabs Gamma driver.
*
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
*
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_vb.h"
#include "gamma_lock.h"
#if defined(USE_X86_ASM)
*
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "glint_dri.h"
void gammaInitHW( gammaContextPtr gmesa )
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_lock.h"
#include "drirenderbuffer.h"
#include "tnl/tcontext.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_tris.h"
#include "gamma_vb.h"
*
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_vb.h"
#include "glint_dri.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_lock.h"
#include "colormac.h"
* 3DLabs Gamma driver
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_main/macros.h"
#include "buffers.h"
#include "main/macros.h"
#include "swrast/swrast.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
/*
#include "main/mm.h"
#include "glint_dri.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_lock.h"
void gammaDestroyTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t)
#include "main/enums.h"
#include "main/mm.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
static void gammaSetTexImages( gammaContextPtr gmesa,
struct gl_texture_object *tObj )
* 3DLabs Gamma driver.
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_vb.h"
#include "gamma_tris.h"
#include "tnl/tcontext.h"
#include "tnl/tnl.h"
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_vb.h"
#include "gamma_tris.h"
* 3DLabs Gamma driver
*/
-#include "gammacontext.h"
+#include "gamma_context.h"
#include "gamma_vb.h"
#include "main/context.h"
#include "main/matrix.h"