public class Options
{
/// <summary>
- /// Set the path to the target assembly that should be rewritten.
+ /// Gets or sets the path to the target assembly that should be rewritten.
/// </summary>
[Option('a', "assembly", Required = true,
HelpText = "The path to the target assembly that should be rewritten.")]
public string TargetAssembly { get; set; }
/// <summary>
- /// Set the path to the strong name key which should be used to sign or resign the assembly.
+ /// Get or sets the path to the strong name key which should be used to sign or resign the assembly.
/// </summary>
[Option('k', "signing-key",
HelpText = "The path to the strong name key which should be used to sign or resign the assembly.")]
public string StrongNameKey { get; set; }
/// <summary>
- /// Enable calls to GL.GetError(), wrapped around each native call.
+ /// Gets or sets a value indicating whether enable calls to GL.GetError(), wrapped around each native call.
/// </summary>
[Option('d', "debug", Default = false,
HelpText = "Enable calls to GL.GetError(), wrapped around each native call.")]
public bool EnableDebugCalls { get; set; }
/// <summary>
- /// Force native calls to use DllImport instead of GetProcAddress.
+ /// Gets or sets a value indicating whether force native calls to use DllImport instead of GetProcAddress.
/// </summary>
[Option("dllimport", Default = false,
HelpText = "Force native calls to use DllImport instead of GetProcAddress.")]
public bool UseDLLImport { get; set; }
}
-}
\ No newline at end of file
+}