CORE_FEATURE(1, 1, multiviewTessellationShader);
break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR: {
+ VkPhysicalDeviceImagelessFramebufferFeaturesKHR *features =
+ (VkPhysicalDeviceImagelessFramebufferFeaturesKHR *)ext;
+ CORE_FEATURE(1, 2, imagelessFramebuffer);
+ break;
+ }
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features =
(VkPhysicalDeviceShaderDrawParametersFeatures *) ext;
CORE_FEATURE(1, 2, runtimeDescriptorArray);
break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: {
+ VkPhysicalDevice8BitStorageFeaturesKHR *features =
+ (VkPhysicalDevice8BitStorageFeaturesKHR *)ext;
+ CORE_FEATURE(1, 2, storageBuffer8BitAccess);
+ CORE_FEATURE(1, 2, uniformAndStorageBuffer8BitAccess);
+ CORE_FEATURE(1, 2, storagePushConstant8);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR: {
+ VkPhysicalDeviceBufferDeviceAddressFeaturesKHR *features = (void *)ext;
+ CORE_FEATURE(1, 2, bufferDeviceAddress);
+ CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay);
+ CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice);
+ break;
+ }
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR: {
+ VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *features =
+ (VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *)ext;
+ CORE_FEATURE(1, 2, shaderSubgroupExtendedTypes);
+ break;
+ }
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
(VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext;