#include <linux/list.h>
#include <linux/init.h>
#include <linux/device.h>
+#include <linux/dma-direct.h>
#include <linux/dma-mapping.h>
#include <linux/dma-noncoherent.h>
#include <linux/dma-contiguous.h>
.sync_sg_for_cpu = arm_dma_sync_sg_for_cpu,
.sync_sg_for_device = arm_dma_sync_sg_for_device,
.dma_supported = arm_dma_supported,
+ .get_required_mask = dma_direct_get_required_mask,
};
EXPORT_SYMBOL(arm_dma_ops);
.map_sg = arm_dma_map_sg,
.map_resource = dma_direct_map_resource,
.dma_supported = arm_dma_supported,
+ .get_required_mask = dma_direct_get_required_mask,
};
EXPORT_SYMBOL(arm_coherent_dma_ops);
return mask >= DMA_BIT_MASK(32);
}
-static u64 ps3_dma_get_required_mask(struct device *_dev)
-{
- return DMA_BIT_MASK(32);
-}
-
static const struct dma_map_ops ps3_sb_dma_ops = {
.alloc = ps3_alloc_coherent,
.free = ps3_free_coherent,
.map_sg = ps3_sb_map_sg,
.unmap_sg = ps3_sb_unmap_sg,
.dma_supported = ps3_dma_supported,
- .get_required_mask = ps3_dma_get_required_mask,
.map_page = ps3_sb_map_page,
.unmap_page = ps3_unmap_page,
.mmap = dma_common_mmap,
.map_sg = ps3_ioc0_map_sg,
.unmap_sg = ps3_ioc0_unmap_sg,
.dma_supported = ps3_dma_supported,
- .get_required_mask = ps3_dma_get_required_mask,
.map_page = ps3_ioc0_map_page,
.unmap_page = ps3_unmap_page,
.mmap = dma_common_mmap,
.mmap = dma_common_mmap,
.get_sgtable = dma_common_get_sgtable,
.dma_supported = dma_direct_supported,
+ .get_required_mask = dma_direct_get_required_mask,
};
static void gart_iommu_shutdown(void)
}
EXPORT_SYMBOL(dma_mmap_attrs);
-static u64 dma_default_get_required_mask(struct device *dev)
-{
- u32 low_totalram = ((max_pfn - 1) << PAGE_SHIFT);
- u32 high_totalram = ((max_pfn - 1) >> (32 - PAGE_SHIFT));
- u64 mask;
-
- if (!high_totalram) {
- /* convert to mask just covering totalram */
- low_totalram = (1 << (fls(low_totalram) - 1));
- low_totalram += low_totalram - 1;
- mask = low_totalram;
- } else {
- high_totalram = (1 << (fls(high_totalram) - 1));
- high_totalram += high_totalram - 1;
- mask = (((u64)high_totalram) << 32) + 0xffffffff;
- }
- return mask;
-}
-
u64 dma_get_required_mask(struct device *dev)
{
const struct dma_map_ops *ops = get_dma_ops(dev);
return dma_direct_get_required_mask(dev);
if (ops->get_required_mask)
return ops->get_required_mask(dev);
- return dma_default_get_required_mask(dev);
+
+ /*
+ * We require every DMA ops implementation to at least support a 32-bit
+ * DMA mask (and use bounce buffering if that isn't supported in
+ * hardware). As the direct mapping code has its own routine to
+ * actually report an optimal mask we default to 32-bit here as that
+ * is the right thing for most IOMMUs, and at least not actively
+ * harmful in general.
+ */
+ return DMA_BIT_MASK(32);
}
EXPORT_SYMBOL_GPL(dma_get_required_mask);