const fs_reg srcs[] = { icp_handle, indirect_offset };
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
-
- inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
+ if (first_component != 0) {
+ unsigned read_components = num_components + first_component;
+ fs_reg tmp = bld.vgrf(dst.type, read_components);
+ inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
+ payload);
+ for (unsigned i = 0; i < num_components; i++) {
+ bld.MOV(offset(dst, bld, i),
+ offset(tmp, bld, i + first_component));
+ }
+ } else {
+ inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst,
+ payload);
+ }
inst->offset = imm_offset;
inst->mlen = 2;
}
fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
- inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dest, payload);
+ if (first_component != 0) {
+ unsigned read_components =
+ instr->num_components + first_component;
+ fs_reg tmp = bld.vgrf(dest.type, read_components);
+ inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, tmp,
+ payload);
+ inst->regs_written = read_components;
+ for (unsigned i = 0; i < instr->num_components; i++) {
+ bld.MOV(offset(dest, bld, i),
+ offset(tmp, bld, i + first_component));
+ }
+ } else {
+ inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dest,
+ payload);
+ inst->regs_written = instr->num_components;
+ }
inst->mlen = 2;
inst->offset = imm_offset;
- inst->regs_written = instr->num_components;
}
break;
}