NULL =
-SUBDIRS = winsys driver
+SUBDIRS = driver
BUILT_SOURCES = cogl.h
-
EXTRA_DIST = cogl.h.in cogl.pc.in
+CLEANFILES =
+DISTCLEANFILES =
+# pkg-config ==================================================================
pc_files = \
cogl-$(COGL_DRIVER)-$(CLUTTER_API_VERSION).pc \
cogl-$(CLUTTER_API_VERSION).pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
-CLEANFILES = $(pc_files)
+CLEANFILES += $(pc_files)
INCLUDES = \
- -I$(top_srcdir) \
- -I$(srcdir) \
- -I$(srcdir)/.. \
- -I$(srcdir)/winsys \
- -I$(srcdir)/driver/$(COGL_DRIVER) \
- -I. \
- -I.. \
- -DG_DISABLE_SINGLE_INCLUDES \
- -DG_LOG_DOMAIN=\"Cogl-Core\" \
- -DCLUTTER_COMPILATION
+ -I$(top_srcdir) \
+ -I$(top_srcdir)/clutter/cogl \
+ -I$(srcdir)/winsys \
+ -I$(srcdir)/driver/$(COGL_DRIVER) \
+ $(NULL)
+# public headers
cogl_public_h = \
- $(srcdir)/cogl-bitmap.h \
- $(srcdir)/cogl-color.h \
- $(srcdir)/cogl-debug.h \
- $(srcdir)/cogl-fixed.h \
- $(srcdir)/cogl-material.h \
- $(srcdir)/cogl-matrix.h \
- $(srcdir)/cogl-offscreen.h \
- $(srcdir)/cogl-path.h \
- $(srcdir)/cogl-shader.h \
- $(srcdir)/cogl-texture.h \
- $(srcdir)/cogl-types.h \
- $(srcdir)/cogl-vertex-buffer.h \
- cogl.h \
+ $(srcdir)/cogl-bitmap.h \
+ $(srcdir)/cogl-color.h \
+ $(srcdir)/cogl-debug.h \
+ $(srcdir)/cogl-fixed.h \
+ $(srcdir)/cogl-material.h \
+ $(srcdir)/cogl-matrix.h \
+ $(srcdir)/cogl-offscreen.h \
+ $(srcdir)/cogl-path.h \
+ $(srcdir)/cogl-shader.h \
+ $(srcdir)/cogl-texture.h \
+ $(srcdir)/cogl-types.h \
+ $(srcdir)/cogl-vertex-buffer.h \
+ $(top_builddir)/clutter/cogl/cogl/cogl.h \
$(NULL)
-cogl-enum-types.h: stamp-cogl-enum-types.h
- @true
-stamp-cogl-enum-types.h: $(cogl_public_h) Makefile
- $(QUIET_GEN)( $(GLIB_MKENUMS) \
- --template $(srcdir)/cogl-enum-types.h.in \
- $(cogl_public_h) ) > xgen-ceth \
- && (cmp -s xgen-ceth cogl-enum-types.h || cp -f xgen-ceth cogl-enum-types.h) \
- && rm -f xgen-ceth \
- && echo timestamp > $(@F)
-
-cogl-enum-types.c: cogl-enum-types.h
- $(QUIET_GEN)( $(GLIB_MKENUMS) \
- --template $(srcdir)/cogl-enum-types.c.in \
- $(cogl_public_h) ) > xgen-cetc \
- && cp -f xgen-cetc cogl-enum-types.c \
- && rm -f xgen-cetc
-
-BUILT_SOURCES += cogl-enum-types.h cogl-enum-types.c
+# windowing system; all sources have to be distributed, but we'll
+# compile just the one we need
+cogl_winsys_sources = \
+ $(srcdir)/winsys/cogl-eglnative.c \
+ $(srcdir)/winsys/cogl-eglx.c \
+ $(srcdir)/winsys/cogl-glx.c \
+ $(srcdir)/winsys/cogl-osx.c \
+ $(srcdir)/winsys/cogl-sdl.c \
+ $(srcdir)/winsys/cogl-win32.c \
+ $(NULL)
+
+# glib-mkenums rules
+glib_enum_h = cogl-enum-types.h
+glib_enum_c = cogl-enum-types.c
+glib_enum_headers = $(cogl_public_h)
+include $(top_srcdir)/build/autotools/Makefile.am.enums
noinst_LTLIBRARIES = libclutter-cogl.la
-libclutter_cogl_la_CPPFLAGS = \
- $(CLUTTER_CFLAGS) \
- $(COGL_DEBUG_CFLAGS) \
- $(CLUTTER_DEBUG_CFLAGS) \
- $(MAINTAINER_CFLAGS)
-libclutter_cogl_la_LIBADD = \
- -lm $(CLUTTER_LIBS) \
- winsys/libclutter-cogl-winsys.la \
- driver/$(COGL_DRIVER)/libclutter-cogl-driver.la
-# os/$(COGL_DRIVER)/libclutter-cogl-os.la
-libclutter_cogl_la_SOURCES = \
- cogl-enum-types.h \
- cogl-enum-types.c \
- cogl-handle.h \
- cogl-context.h \
- cogl-context.c \
- cogl-internal.h \
- cogl.c \
- cogl-util.h \
- cogl-util.c \
- cogl-bitmap-private.h \
- cogl-bitmap.c \
- cogl-bitmap-fallback.c \
- cogl-primitives.h \
- cogl-primitives.c \
- cogl-bitmap-pixbuf.c \
- cogl-clip-stack.h \
- cogl-clip-stack.c \
- cogl-fixed.c \
- cogl-color.c \
- cogl-vertex-buffer-private.h \
- cogl-vertex-buffer.c \
- cogl-matrix.c \
- cogl-matrix-stack.c \
- cogl-matrix-stack.h \
- cogl-material.c \
- cogl-material-private.h \
- cogl-blend-string.c \
- cogl-blend-string.h \
- cogl-debug.c \
- cogl-texture-private.h \
- cogl-texture-2d-sliced-private.h \
- cogl-texture-driver.h \
- cogl-texture.c \
- cogl-texture-2d-sliced.c \
- cogl-spans.h \
- cogl-spans.c \
- cogl-journal-private.h \
- cogl-journal.c \
+libclutter_cogl_la_CPPFLAGS = \
+ $(COGL_DEBUG_CFLAGS) \
+ $(CLUTTER_DEBUG_CFLAGS) \
+ $(MAINTAINER_CFLAGS) \
+ -DG_DISABLE_SINGLE_INCLUDES \
+ -DG_LOG_DOMAIN=\"Cogl-$(COGL_WINSYS)\" \
+ -DCLUTTER_COMPILATION
+
+libclutter_cogl_la_CFLAGS = $(CLUTTER_CFLAGS)
+
+libclutter_cogl_la_LIBADD = -lm $(CLUTTER_LIBS) \
+ $(top_builddir)/clutter/cogl/cogl/driver/$(COGL_DRIVER)/libclutter-cogl-driver.la
+
+libclutter_cogl_la_SOURCES = \
+ $(srcdir)/winsys/cogl-winsys.h \
+ $(srcdir)/winsys/cogl-@COGL_WINSYS@.c \
+ $(srcdir)/cogl-handle.h \
+ $(srcdir)/cogl-context.h \
+ $(srcdir)/cogl-context.c \
+ $(srcdir)/cogl-internal.h \
+ $(srcdir)/cogl.c \
+ $(srcdir)/cogl-util.h \
+ $(srcdir)/cogl-util.c \
+ $(srcdir)/cogl-bitmap-private.h \
+ $(srcdir)/cogl-bitmap.c \
+ $(srcdir)/cogl-bitmap-fallback.c \
+ $(srcdir)/cogl-primitives.h \
+ $(srcdir)/cogl-primitives.c \
+ $(srcdir)/cogl-bitmap-pixbuf.c \
+ $(srcdir)/cogl-clip-stack.h \
+ $(srcdir)/cogl-clip-stack.c \
+ $(srcdir)/cogl-fixed.c \
+ $(srcdir)/cogl-color.c \
+ $(srcdir)/cogl-vertex-buffer-private.h \
+ $(srcdir)/cogl-vertex-buffer.c \
+ $(srcdir)/cogl-matrix.c \
+ $(srcdir)/cogl-matrix-stack.c \
+ $(srcdir)/cogl-matrix-stack.h \
+ $(srcdir)/cogl-material.c \
+ $(srcdir)/cogl-material-private.h \
+ $(srcdir)/cogl-blend-string.c \
+ $(srcdir)/cogl-blend-string.h \
+ $(srcdir)/cogl-debug.c \
+ $(srcdir)/cogl-texture-private.h \
+ $(srcdir)/cogl-texture-2d-sliced-private.h \
+ $(srcdir)/cogl-texture-driver.h \
+ $(srcdir)/cogl-texture.c \
+ $(srcdir)/cogl-texture-2d-sliced.c \
+ $(srcdir)/cogl-spans.h \
+ $(srcdir)/cogl-spans.c \
+ $(srcdir)/cogl-journal-private.h \
+ $(srcdir)/cogl-journal.c \
+ $(BUILT_SOURCES) \
$(NULL)
-EXTRA_DIST += stb_image.c cogl-enum-types.h.in cogl-enum-types.c.in
-CLEANFILES += stamp-cogl-enum-types.h
-DISTCLEANFILES = cogl-enum-types.h cogl-enum-types.c
+EXTRA_DIST += $(cogl_winsys_sources)
+
+EXTRA_DIST += stb_image.c
# COGL installed headers
cogl_headers = \
$(cogl_public_h) \
- cogl-deprecated.h \
- cogl-defines-@COGL_DRIVER@.h \
+ $(srcdir)/cogl-deprecated.h \
+ cogl-defines-$(COGL_DRIVER).h \
cogl-enum-types.h \
$(NULL)