*/
#include <linux/module.h>
+#include <linux/bitmap.h>
#include <linux/genalloc.h>
struct gen_pool_chunk *chunk;
unsigned long addr, flags;
int order = pool->min_alloc_order;
- int nbits, bit, start_bit, end_bit;
+ int nbits, start_bit, end_bit;
if (size == 0)
return 0;
end_bit -= nbits + 1;
spin_lock_irqsave(&chunk->lock, flags);
- bit = -1;
- while (bit + 1 < end_bit) {
- bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1);
- if (bit >= end_bit)
- break;
-
- start_bit = bit;
- if (nbits > 1) {
- bit = find_next_bit(chunk->bits, bit + nbits,
- bit + 1);
- if (bit - start_bit < nbits)
- continue;
- }
-
- addr = chunk->start_addr +
- ((unsigned long)start_bit << order);
- while (nbits--)
- __set_bit(start_bit++, chunk->bits);
+ start_bit = bitmap_find_next_zero_area(chunk->bits, end_bit, 0,
+ nbits, 0);
+ if (start_bit >= end_bit) {
spin_unlock_irqrestore(&chunk->lock, flags);
- read_unlock(&pool->lock);
- return addr;
+ continue;
}
+
+ addr = chunk->start_addr + ((unsigned long)start_bit << order);
+
+ bitmap_set(chunk->bits, start_bit, nbits);
spin_unlock_irqrestore(&chunk->lock, flags);
+ read_unlock(&pool->lock);
+ return addr;
}
read_unlock(&pool->lock);
return 0;