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Fix compilation of darwin_stop_world for iOS 8+
author
Jonas Echterhoff
<jonas@unity3d.com>
Tue, 31 Jul 2018 20:19:45 +0000
(23:19 +0300)
committer
Ivan Maidanski
<ivmai@mail.ru>
Tue, 31 Jul 2018 21:22:41 +0000
(
00:22
+0300)
(part of commit c6e7e36 from Unity-Technologies/bdwgc)
Issue #173 (bdwgc).
* darwin_stop_world.c [ARM32 && ARM_THREAD_STATE32]
(GC_stack_range_for): Set state to unified_state instead of
unified_state.ts_32.
darwin_stop_world.c
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diff --git
a/darwin_stop_world.c
b/darwin_stop_world.c
index
e59339c
..
2220866
100644
(file)
--- a/
darwin_stop_world.c
+++ b/
darwin_stop_world.c
@@
-190,7
+190,7
@@
STATIC ptr_t GC_stack_range_for(ptr_t *phi, thread_act_t thread, GC_thread p,
ABORT("unified_state flavor should be ARM_THREAD_STATE32");
}
# endif
- state = unified_state
.ts_32
;
+ state = unified_state;
} else
# endif
/* else */ {