Update samegame demo to new layout
authorAlan Alpert <alan.alpert@nokia.com>
Tue, 20 Mar 2012 06:06:37 +0000 (16:06 +1000)
committerQt by Nokia <qt-info@nokia.com>
Thu, 22 Mar 2012 08:41:26 +0000 (09:41 +0100)
Change-Id: Ib9cf4fb29022c63ce24f7b8c7ca4ff17c149a9cb
Reviewed-by: Yann Bodson <yann.bodson@nokia.com>
examples/demos/samegame/content/Button.qml
examples/demos/samegame/content/NameInputDialog.qml
examples/demos/samegame/content/samegame.js
examples/demos/samegame/main.cpp [new file with mode: 0644]
examples/demos/samegame/samegame-desktop.qml [moved from examples/demos/samegame/samegame.qml with 100% similarity]
examples/demos/samegame/samegame-mobile.qml [new file with mode: 0644]
examples/demos/samegame/samegame.pro [new file with mode: 0644]
examples/demos/samegame/samegame.qdoc [new file with mode: 0644]
examples/demos/samegame/samegame.qmlproject

index 2d1a993..44da525 100644 (file)
@@ -45,6 +45,7 @@ Rectangle {
     id: container
 
     property string text: "Button"
+    property int fontSize: 24
 
     signal clicked
 
@@ -70,6 +71,6 @@ Rectangle {
     MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() }
 
     Text {
-        id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText; font.pixelSize: 24
+        id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText; font.pixelSize: container.fontSize
     }
 }
index 7c3bfa2..26101d6 100644 (file)
@@ -62,7 +62,7 @@ Dialog {
     Text {
         id: dialogText
         anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
-        text: "You won! Please enter your name: "
+        text: "You won! Your name: "
     }
     MouseArea {
         anchors.fill: parent
index 6117675..d530718 100755 (executable)
@@ -173,7 +173,7 @@ function victoryCheck()
         }
         initHighScoreBar();
         if(gameCanvas.score > highScoreBar){
-            nameInputDialog.show("You won! Please enter your name:                 ");
+            nameInputDialog.show("You won! Your name:                 ");
             nameInputDialog.initialWidth = nameInputDialog.text.width + 20;
             if (nameInputDialog.name == "")
                nameInputDialog.width = nameInputDialog.initialWidth;
diff --git a/examples/demos/samegame/main.cpp b/examples/demos/samegame/main.cpp
new file mode 100644 (file)
index 0000000..4a0f88a
--- /dev/null
@@ -0,0 +1,65 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+**   * Redistributions of source code must retain the above copyright
+**     notice, this list of conditions and the following disclaimer.
+**   * Redistributions in binary form must reproduce the above copyright
+**     notice, this list of conditions and the following disclaimer in
+**     the documentation and/or other materials provided with the
+**     distribution.
+**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+**     the names of its contributors may be used to endorse or promote
+**     products derived from this software without specific prior written
+**     permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QGuiApplication>
+#include <QStringList>
+#include <QQuickView>
+#include <QQmlEngine>
+
+void usage()
+{
+    printf("Pass -desktop to use the Desktop UI. Default is the mobile UI.");
+    exit(0);
+}
+
+int main(int argc, char* argv[])
+{
+    QGuiApplication app(argc,argv);
+    QQuickView view;
+    QUrl launchFile = QUrl::fromLocalFile(QLatin1String("samegame-mobile.qml"));
+    if (app.arguments().contains(QLatin1String("-help")))
+        usage();
+    if (app.arguments().contains(QLatin1String("-desktop")))
+        launchFile =  QUrl::fromLocalFile(QLatin1String("samegame-desktop.qml"));
+    view.setSource(launchFile);
+    view.show();
+    return app.exec();
+}
+
diff --git a/examples/demos/samegame/samegame-mobile.qml b/examples/demos/samegame/samegame-mobile.qml
new file mode 100644 (file)
index 0000000..04555a8
--- /dev/null
@@ -0,0 +1,83 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+import "content"
+import "content/samegame.js" as Logic
+
+Rectangle {
+    id: screen
+    width: 320; height: 480
+
+    SystemPalette { id: activePalette }
+
+    GameArea {
+        id: gameCanvas
+        width: parent.width
+        blockSize: 40
+        anchors { top: parent.top; bottom: toolBar.top }
+    }
+
+    Rectangle {
+        id: toolBar
+        width: parent.width; height: 40
+        color: activePalette.window
+        anchors.bottom: screen.bottom
+
+        Button {
+            id: newGameButton
+            anchors { left: parent.left; leftMargin: 12; verticalCenter: parent.verticalCenter }
+            fontSize: 12
+            text: "New Game" 
+            onClicked: Logic.startNewGame(gameCanvas)
+        }
+
+        Text {
+            id: score
+            anchors { right: parent.right; rightMargin: 12; verticalCenter: parent.verticalCenter }
+            text: "Score: " + gameCanvas.score
+            font.bold: true
+            font.pixelSize: 12
+            color: activePalette.windowText
+        }
+    }
+}
diff --git a/examples/demos/samegame/samegame.pro b/examples/demos/samegame/samegame.pro
new file mode 100644 (file)
index 0000000..4f9a295
--- /dev/null
@@ -0,0 +1,9 @@
+TEMPLATE = app
+
+QT += qml
+SOURCES += main.cpp
+
+target.path = $$[QT_INSTALL_EXAMPLES]/qtdeclarative/demos/samegame
+qml.files = samegame-desktop.qml samegame-mobile.qml content
+qml.path = $$[QT_INSTALL_EXAMPLES]/qtdeclarative/demos/samegame
+INSTALLS += target qml
diff --git a/examples/demos/samegame/samegame.qdoc b/examples/demos/samegame/samegame.qdoc
new file mode 100644 (file)
index 0000000..7a31160
--- /dev/null
@@ -0,0 +1,38 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** GNU Free Documentation License
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms
+** and conditions contained in a signed written agreement between you
+** and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+    \title QML Demo - SameGame
+    \example demos/samegame
+    \brief This is an example game written in QML.
+    \image qml-samegame-demo-small.png
+
+    The SameGame demo implements a simple game in QML. It is written for desktop and portrait devices.
+
+    This game has the logic implemented in Javascipt and the appearance implemented in QML.
+*/
+
index 42ffacf..e0f1074 100644 (file)
@@ -1,7 +1,7 @@
 import QmlProject 1.1
 
 Project {
-    mainFile: "samegame.qml"
+    mainFile: "samegame-desktop.qml"
 
     /* Include .qml, .js, and image files from current directory and subdirectories */
     QmlFiles {