--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -loop-vectorize -S -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -dce -instcombine --simplifycfg -enable-arm-maskedgatscat < %s | FileCheck %s
+
+target datalayout = "e-m:e-p:32:32-Fi8-i64:64-v128:64:128-a:0:32-n32-S64"
+target triple = "thumbv8.1m.main-none-none-eabi"
+
+define hidden void @pointer_phi_v4i32_add1(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %s, i32%y) {
+; CHECK-LABEL: @pointer_phi_v4i32_add1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>*
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[NEXT_GEP4]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000
+; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !0
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load i32, i32* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 1
+ %add = add nsw i32 %0, %y
+ store i32 %add, i32* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4i32_add2(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v4i32_add2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 1992
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 996
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[A]], i32 [[TMP0]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[NEXT_GEP]] to <8 x i32>*
+; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x i32>, <8 x i32>* [[TMP1]], align 4
+; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i32> [[WIDE_VEC]], <8 x i32> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[NEXT_GEP4]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996
+; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !2
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_09]], i32 2
+; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP5]], [[Y]]
+; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !3
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load i32, i32* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 2
+ %add = add nsw i32 %0, %y
+ store i32 %add, i32* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4i32_add3(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v4i32_add3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 2988
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 996
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP0]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996
+; CHECK-NEXT: [[PTR_IND]] = getelementptr i32, i32* [[POINTER_PHI]], i32 12
+; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !5
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_09]], i32 3
+; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP4]], [[Y]]
+; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !6
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi i32* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi i32* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load i32, i32* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds i32, i32* %A.addr.09, i32 3
+ %add = add nsw i32 %0, %y
+ store i32 %add, i32* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v8i16_add1(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v8i16_add1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x i16> undef, i16 [[TMP0]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x i16> [[BROADCAST_SPLATINSERT]], <8 x i16> undef, <8 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i16, i16* [[A:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i16, i16* [[B:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP1:%.*]] = bitcast i16* [[NEXT_GEP]] to <8 x i16>*
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
+; CHECK-NEXT: [[TMP2:%.*]] = add <8 x i16> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i16* [[NEXT_GEP4]] to <8 x i16>*
+; CHECK-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* [[TMP3]], align 2
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8
+; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000
+; CHECK-NEXT: br i1 [[TMP4]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !7
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i16
+ br label %for.body
+for.body: ; preds = %for.body, %for.body.lr.ph
+ %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %l1 = load i16, i16* %A.addr.011, align 2
+ %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 1
+ %conv1 = add i16 %l1, %0
+ store i16 %conv1, i16* %B.addr.09, align 2
+ %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1
+ %inc = add nuw nsw i32 %i.010, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v8i16_add2(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v8i16_add2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i16, i16* [[A:%.*]], i32 1984
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i16, i16* [[B:%.*]], i32 992
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x i16> undef, i16 [[TMP0]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x i16> [[BROADCAST_SPLATINSERT]], <8 x i16> undef, <8 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP1:%.*]] = shl i32 [[INDEX]], 1
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i16, i16* [[A]], i32 [[TMP1]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i16, i16* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[NEXT_GEP]] to <16 x i16>*
+; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x i16>, <16 x i16>* [[TMP2]], align 2
+; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x i16> [[WIDE_VEC]], <16 x i16> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; CHECK-NEXT: [[TMP3:%.*]] = add <8 x i16> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP4:%.*]] = bitcast i16* [[NEXT_GEP4]] to <8 x i16>*
+; CHECK-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* [[TMP4]], align 2
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8
+; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992
+; CHECK-NEXT: br i1 [[TMP5]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !8
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_011:%.*]] = phi i16* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_010:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_09:%.*]] = phi i16* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[L1:%.*]] = load i16, i16* [[A_ADDR_011]], align 2
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i16, i16* [[A_ADDR_011]], i32 2
+; CHECK-NEXT: [[CONV1:%.*]] = add i16 [[L1]], [[TMP0]]
+; CHECK-NEXT: store i16 [[CONV1]], i16* [[B_ADDR_09]], align 2
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i16, i16* [[B_ADDR_09]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_010]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !9
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i16
+ br label %for.body
+for.body: ; preds = %for.body, %for.body.lr.ph
+ %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %l1 = load i16, i16* %A.addr.011, align 2
+ %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 2
+ %conv1 = add i16 %l1, %0
+ store i16 %conv1, i16* %B.addr.09, align 2
+ %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1
+ %inc = add nuw nsw i32 %i.010, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v8i16_add3(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v8i16_add3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i16
+; CHECK-NEXT: br label [[FOR_BODY:%.*]]
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_011:%.*]] = phi i16* [ [[A:%.*]], [[ENTRY:%.*]] ], [ [[ADD_PTR:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[I_010:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_09:%.*]] = phi i16* [ [[B:%.*]], [[ENTRY]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[L1:%.*]] = load i16, i16* [[A_ADDR_011]], align 2
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i16, i16* [[A_ADDR_011]], i32 3
+; CHECK-NEXT: [[CONV1:%.*]] = add i16 [[L1]], [[TMP0]]
+; CHECK-NEXT: store i16 [[CONV1]], i16* [[B_ADDR_09]], align 2
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i16, i16* [[B_ADDR_09]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_010]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]]
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i16
+ br label %for.body
+for.body: ; preds = %for.body, %for.body.lr.ph
+ %A.addr.011 = phi i16* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.010 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.09 = phi i16* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %l1 = load i16, i16* %A.addr.011, align 2
+ %add.ptr = getelementptr inbounds i16, i16* %A.addr.011, i32 3
+ %conv1 = add i16 %l1, %0
+ store i16 %conv1, i16* %B.addr.09, align 2
+ %incdec.ptr = getelementptr inbounds i16, i16* %B.addr.09, i32 1
+ %inc = add nuw nsw i32 %i.010, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v16i8_add1(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v16i8_add1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[A:%.*]], i32 992
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[B:%.*]], i32 992
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <16 x i8> [[BROADCAST_SPLATINSERT]], <16 x i8> undef, <16 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, i8* [[A]], i32 [[INDEX]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i8, i8* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[NEXT_GEP]] to <16 x i8>*
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <16 x i8>, <16 x i8>* [[TMP1]], align 1
+; CHECK-NEXT: [[TMP2:%.*]] = add <16 x i8> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[NEXT_GEP4]] to <16 x i8>*
+; CHECK-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* [[TMP3]], align 1
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16
+; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992
+; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !10
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP5:%.*]] = load i8, i8* [[A_ADDR_010]], align 1
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 1
+; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP5]], [[TMP0]]
+; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !11
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i8
+ br label %for.body
+
+for.body:
+ %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %1 = load i8, i8* %A.addr.010, align 1
+ %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 1
+ %conv1 = add i8 %1, %0
+ store i8 %conv1, i8* %B.addr.08, align 1
+ %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1
+ %inc = add nuw nsw i32 %i.09, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v16i8_add2(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v16i8_add2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[A:%.*]], i32 1984
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[B:%.*]], i32 992
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <16 x i8> undef, i8 [[TMP0]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <16 x i8> [[BROADCAST_SPLATINSERT]], <16 x i8> undef, <16 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP1:%.*]] = shl i32 [[INDEX]], 1
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, i8* [[A]], i32 [[TMP1]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr i8, i8* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[NEXT_GEP]] to <32 x i8>*
+; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <32 x i8>, <32 x i8>* [[TMP2]], align 1
+; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <32 x i8> [[WIDE_VEC]], <32 x i8> undef, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
+; CHECK-NEXT: [[TMP3:%.*]] = add <16 x i8> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[NEXT_GEP4]] to <16 x i8>*
+; CHECK-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* [[TMP4]], align 1
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16
+; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992
+; CHECK-NEXT: br i1 [[TMP5]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !12
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP6:%.*]] = load i8, i8* [[A_ADDR_010]], align 1
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 2
+; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP6]], [[TMP0]]
+; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !13
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i8
+ br label %for.body
+
+for.body:
+ %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %1 = load i8, i8* %A.addr.010, align 1
+ %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 2
+ %conv1 = add i8 %1, %0
+ store i8 %conv1, i8* %B.addr.08, align 1
+ %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1
+ %inc = add nuw nsw i32 %i.09, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v16i8_add3(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v16i8_add3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = trunc i32 [[Y:%.*]] to i8
+; CHECK-NEXT: br label [[FOR_BODY:%.*]]
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_010:%.*]] = phi i8* [ [[A:%.*]], [[ENTRY:%.*]] ], [ [[ADD_PTR:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[I_09:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_08:%.*]] = phi i8* [ [[B:%.*]], [[ENTRY]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT: [[TMP1:%.*]] = load i8, i8* [[A_ADDR_010]], align 1
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i8, i8* [[A_ADDR_010]], i32 3
+; CHECK-NEXT: [[CONV1:%.*]] = add i8 [[TMP1]], [[TMP0]]
+; CHECK-NEXT: store i8 [[CONV1]], i8* [[B_ADDR_08]], align 1
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i8, i8* [[B_ADDR_08]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_09]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]]
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ %0 = trunc i32 %y to i8
+ br label %for.body
+
+for.body:
+ %A.addr.010 = phi i8* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.09 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.08 = phi i8* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %1 = load i8, i8* %A.addr.010, align 1
+ %add.ptr = getelementptr inbounds i8, i8* %A.addr.010, i32 3
+ %conv1 = add i8 %1, %0
+ store i8 %conv1, i8* %B.addr.08, align 1
+ %incdec.ptr = getelementptr inbounds i8, i8* %B.addr.08, i32 1
+ %inc = add nuw nsw i32 %i.09, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4f32_add1(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
+; CHECK-LABEL: @pointer_phi_v4f32_add1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[A:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr float, float* [[B:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[NEXT_GEP]] to <4 x float>*
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[NEXT_GEP4]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000
+; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !14
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load float, float* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 1
+ %add = fadd fast float %0, %y
+ store float %add, float* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4f32_add2(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
+; CHECK-LABEL: @pointer_phi_v4f32_add2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr float, float* [[A:%.*]], i32 1992
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr float, float* [[B:%.*]], i32 996
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[A]], i32 [[TMP0]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr float, float* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[NEXT_GEP]] to <8 x float>*
+; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <8 x float>, <8 x float>* [[TMP1]], align 4
+; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x float> [[WIDE_VEC]], <8 x float> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[NEXT_GEP4]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996
+; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !15
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi float* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds float, float* [[A_ADDR_09]], i32 2
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP5]], [[Y]]
+; CHECK-NEXT: store float [[ADD]], float* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !16
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load float, float* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 2
+ %add = fadd fast float %0, %y
+ store float %add, float* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4f32_add3(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
+; CHECK-LABEL: @pointer_phi_v4f32_add3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr float, float* [[A:%.*]], i32 2988
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr float, float* [[B:%.*]], i32 996
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi float* [ [[A]], [[ENTRY:%.*]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = getelementptr float, float* [[POINTER_PHI]], <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr float, float* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP0]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[NEXT_GEP]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 996
+; CHECK-NEXT: [[PTR_IND]] = getelementptr float, float* [[POINTER_PHI]], i32 12
+; CHECK-NEXT: br i1 [[TMP3]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !17
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 996, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi float* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds float, float* [[A_ADDR_09]], i32 3
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP4]], [[Y]]
+; CHECK-NEXT: store float [[ADD]], float* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !18
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi float* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi float* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load float, float* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds float, float* %A.addr.09, i32 3
+ %add = fadd fast float %0, %y
+ store float %add, float* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds float, float* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4half_add1(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) {
+; CHECK-LABEL: @pointer_phi_v4half_add1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x half> undef, half [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x half> [[BROADCAST_SPLATINSERT]], <8 x half> undef, <8 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr half, half* [[A:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr half, half* [[B:%.*]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast half* [[NEXT_GEP]] to <8 x half>*
+; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <8 x half>, <8 x half>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <8 x half> [[WIDE_LOAD]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP2:%.*]] = bitcast half* [[NEXT_GEP4]] to <8 x half>*
+; CHECK-NEXT: store <8 x half> [[TMP1]], <8 x half>* [[TMP2]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8
+; CHECK-NEXT: [[TMP3:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000
+; CHECK-NEXT: br i1 [[TMP3]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !19
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load half, half* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 1
+ %add = fadd fast half %0, %y
+ store half %add, half* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4half_add2(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) {
+; CHECK-LABEL: @pointer_phi_v4half_add2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr half, half* [[A:%.*]], i32 1984
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr half, half* [[B:%.*]], i32 992
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <8 x half> undef, half [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <8 x half> [[BROADCAST_SPLATINSERT]], <8 x half> undef, <8 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = shl i32 [[INDEX]], 1
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr half, half* [[A]], i32 [[TMP0]]
+; CHECK-NEXT: [[NEXT_GEP4:%.*]] = getelementptr half, half* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[TMP1:%.*]] = bitcast half* [[NEXT_GEP]] to <16 x half>*
+; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x half>, <16 x half>* [[TMP1]], align 4
+; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x half> [[WIDE_VEC]], <16 x half> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <8 x half> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast half* [[NEXT_GEP4]] to <8 x half>*
+; CHECK-NEXT: store <8 x half> [[TMP2]], <8 x half>* [[TMP3]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8
+; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i32 [[INDEX_NEXT]], 992
+; CHECK-NEXT: br i1 [[TMP4]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !20
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi half* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 992, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi half* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP5:%.*]] = load half, half* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds half, half* [[A_ADDR_09]], i32 2
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast half [[TMP5]], [[Y]]
+; CHECK-NEXT: store half [[ADD]], half* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds half, half* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]], !llvm.loop !21
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load half, half* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 2
+ %add = fadd fast half %0, %y
+ store half %add, half* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+define hidden void @pointer_phi_v4half_add3(half* noalias nocapture readonly %A, half* noalias nocapture %B, half %y) {
+; CHECK-LABEL: @pointer_phi_v4half_add3(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: br label [[FOR_BODY:%.*]]
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_09:%.*]] = phi half* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[ENTRY:%.*]] ]
+; CHECK-NEXT: [[I_08:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT: [[B_ADDR_07:%.*]] = phi half* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[B:%.*]], [[ENTRY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = load half, half* [[A_ADDR_09]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds half, half* [[A_ADDR_09]], i32 3
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast half [[TMP0]], [[Y:%.*]]
+; CHECK-NEXT: store half [[ADD]], half* [[B_ADDR_07]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds half, half* [[B_ADDR_07]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_08]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[FOR_BODY]]
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+for.body:
+ %A.addr.09 = phi half* [ %add.ptr, %for.body ], [ %A, %entry ]
+ %i.08 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %B.addr.07 = phi half* [ %incdec.ptr, %for.body ], [ %B, %entry ]
+ %0 = load half, half* %A.addr.09, align 4
+ %add.ptr = getelementptr inbounds half, half* %A.addr.09, i32 3
+ %add = fadd fast half %0, %y
+ store half %add, half* %B.addr.07, align 4
+ %incdec.ptr = getelementptr inbounds half, half* %B.addr.07, i32 1
+ %inc = add nuw nsw i32 %i.08, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+end:
+ ret void
+}
+
+!0 = distinct !{!0, !1}
+!1 = !{!"llvm.loop.interleave.count", i32 2}
+
+define hidden void @pointer_phi_v4i32_uf2(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %n, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v4i32_uf2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 59952
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 9992
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT6]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 0, i32 6, i32 12, i32 18>
+; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 24, i32 30, i32 36, i32 42>
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP0]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[WIDE_MASKED_GATHER5:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP1]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP3:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER5]], [[BROADCAST_SPLAT7]]
+; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP4]], align 4
+; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 4
+; CHECK-NEXT: [[TMP6:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* [[TMP6]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 8
+; CHECK-NEXT: [[TMP7:%.*]] = icmp eq i32 [[INDEX_NEXT]], 9992
+; CHECK-NEXT: [[PTR_IND]] = getelementptr i32, i32* [[POINTER_PHI]], i32 48
+; CHECK-NEXT: br i1 [[TMP7]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !22
+; CHECK: for.cond.cleanup:
+; CHECK-NEXT: ret void
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_08:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_07:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 9992, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_06:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[A_ADDR_08]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_08]], i32 6
+; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP8]], [[Y]]
+; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_06]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_06]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_07]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 10000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]], !llvm.loop !23
+;
+
+entry:
+ br label %for.body
+
+for.cond.cleanup:
+ ret void
+
+for.body:
+ %A.addr.08 = phi i32* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.07 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.06 = phi i32* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %0 = load i32, i32* %A.addr.08, align 4
+ %add.ptr = getelementptr inbounds i32, i32* %A.addr.08, i32 6
+ %add = add nsw i32 %0, %y
+ store i32 %add, i32* %B.addr.06, align 4
+ %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.06, i32 1
+ %inc = add nuw nsw i32 %i.07, 1
+ %exitcond = icmp eq i32 %inc, 10000
+ br i1 %exitcond, label %for.cond.cleanup, label %for.body, !llvm.loop !0
+}
+
+!2 = distinct !{!2, !3}
+!3 = !{!"llvm.loop.interleave.count", i32 4}
+
+define hidden void @pointer_phi_v4i32_uf4(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %n, i32 %y) {
+; CHECK-LABEL: @pointer_phi_v4i32_uf4(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i32, i32* [[A:%.*]], i32 59904
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i32, i32* [[B:%.*]], i32 9984
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> undef, i32 [[Y:%.*]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT10:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT11:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT10]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT12:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT13:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT12]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT14:%.*]] = insertelement <4 x i32> undef, i32 [[Y]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLAT15:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT14]], <4 x i32> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i32* [ [[A]], [[ENTRY:%.*]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 0, i32 6, i32 12, i32 18>
+; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 24, i32 30, i32 36, i32 42>
+; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 48, i32 54, i32 60, i32 66>
+; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, i32* [[POINTER_PHI]], <4 x i32> <i32 72, i32 78, i32 84, i32 90>
+; CHECK-NEXT: [[NEXT_GEP:%.*]] = getelementptr i32, i32* [[B]], i32 [[INDEX]]
+; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP0]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP1]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[WIDE_MASKED_GATHER8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[WIDE_MASKED_GATHER9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+; CHECK-NEXT: [[TMP4:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT: [[TMP5:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER7]], [[BROADCAST_SPLAT11]]
+; CHECK-NEXT: [[TMP6:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER8]], [[BROADCAST_SPLAT13]]
+; CHECK-NEXT: [[TMP7:%.*]] = add nsw <4 x i32> [[WIDE_MASKED_GATHER9]], [[BROADCAST_SPLAT15]]
+; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[NEXT_GEP]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP8]], align 4
+; CHECK-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 4
+; CHECK-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP9]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP5]], <4 x i32>* [[TMP10]], align 4
+; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 8
+; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP6]], <4 x i32>* [[TMP12]], align 4
+; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i32, i32* [[NEXT_GEP]], i32 12
+; CHECK-NEXT: [[TMP14:%.*]] = bitcast i32* [[TMP13]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP7]], <4 x i32>* [[TMP14]], align 4
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 16
+; CHECK-NEXT: [[TMP15:%.*]] = icmp eq i32 [[INDEX_NEXT]], 9984
+; CHECK-NEXT: [[PTR_IND]] = getelementptr i32, i32* [[POINTER_PHI]], i32 96
+; CHECK-NEXT: br i1 [[TMP15]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY]], !llvm.loop !24
+; CHECK: for.cond.cleanup:
+; CHECK-NEXT: ret void
+; CHECK: for.body:
+; CHECK-NEXT: [[A_ADDR_08:%.*]] = phi i32* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[I_07:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 9984, [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[B_ADDR_06:%.*]] = phi i32* [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP16:%.*]] = load i32, i32* [[A_ADDR_08]], align 4
+; CHECK-NEXT: [[ADD_PTR]] = getelementptr inbounds i32, i32* [[A_ADDR_08]], i32 6
+; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP16]], [[Y]]
+; CHECK-NEXT: store i32 [[ADD]], i32* [[B_ADDR_06]], align 4
+; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds i32, i32* [[B_ADDR_06]], i32 1
+; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_07]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 10000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]], !llvm.loop !25
+;
+entry:
+ br label %for.body
+
+for.cond.cleanup:
+ ret void
+
+for.body:
+ %A.addr.08 = phi i32* [ %A, %entry ], [ %add.ptr, %for.body ]
+ %i.07 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+ %B.addr.06 = phi i32* [ %B, %entry ], [ %incdec.ptr, %for.body ]
+ %0 = load i32, i32* %A.addr.08, align 4
+ %add.ptr = getelementptr inbounds i32, i32* %A.addr.08, i32 6
+ %add = add nsw i32 %0, %y
+ store i32 %add, i32* %B.addr.06, align 4
+ %incdec.ptr = getelementptr inbounds i32, i32* %B.addr.06, i32 1
+ %inc = add nuw nsw i32 %i.07, 1
+ %exitcond = icmp eq i32 %inc, 10000
+ br i1 %exitcond, label %for.cond.cleanup, label %for.body, !llvm.loop !2
+}
+
+define hidden void @mult_ptr_iv(i8* noalias nocapture readonly %x, i8* noalias nocapture %z) {
+; CHECK-LABEL: @mult_ptr_iv(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr i8, i8* [[Z:%.*]], i32 3000
+; CHECK-NEXT: [[SCEVGEP1:%.*]] = getelementptr i8, i8* [[X:%.*]], i32 3000
+; CHECK-NEXT: [[BOUND0:%.*]] = icmp ugt i8* [[SCEVGEP1]], [[Z]]
+; CHECK-NEXT: [[BOUND1:%.*]] = icmp ugt i8* [[SCEVGEP]], [[X]]
+; CHECK-NEXT: [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
+; CHECK-NEXT: br i1 [[FOUND_CONFLICT]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK: vector.ph:
+; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, i8* [[X]], i32 3000
+; CHECK-NEXT: [[IND_END3:%.*]] = getelementptr i8, i8* [[Z]], i32 3000
+; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
+; CHECK: vector.body:
+; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi i8* [ [[X]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[POINTER_PHI5:%.*]] = phi i8* [ [[Z]], [[VECTOR_PH]] ], [ [[PTR_IND6:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i8, i8* [[POINTER_PHI]], <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i8, i8* [[POINTER_PHI5]], <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP0]], i32 1
+; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP0]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef), !alias.scope !26
+; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP0]], i32 2
+; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP2]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef), !alias.scope !26
+; CHECK-NEXT: [[WIDE_MASKED_GATHER8:%.*]] = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> [[TMP3]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef), !alias.scope !26
+; CHECK-NEXT: [[TMP4:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], <i8 10, i8 10, i8 10, i8 10>
+; CHECK-NEXT: [[TMP5:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], [[WIDE_MASKED_GATHER7]]
+; CHECK-NEXT: [[TMP6:%.*]] = mul <4 x i8> [[WIDE_MASKED_GATHER]], [[WIDE_MASKED_GATHER8]]
+; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP1]], i32 1
+; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP4]], <4 x i8*> [[TMP1]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>), !alias.scope !29, !noalias !26
+; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds i8, <4 x i8*> [[TMP1]], i32 2
+; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP5]], <4 x i8*> [[TMP7]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>), !alias.scope !29, !noalias !26
+; CHECK-NEXT: call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> [[TMP6]], <4 x i8*> [[TMP8]], i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>), !alias.scope !29, !noalias !26
+; CHECK-NEXT: [[INDEX_NEXT]] = add i32 [[INDEX]], 4
+; CHECK-NEXT: [[TMP9:%.*]] = icmp eq i32 [[INDEX_NEXT]], 1000
+; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, i8* [[POINTER_PHI]], i32 12
+; CHECK-NEXT: [[PTR_IND6]] = getelementptr i8, i8* [[POINTER_PHI5]], i32 12
+; CHECK-NEXT: br i1 [[TMP9]], label [[END:%.*]], label [[VECTOR_BODY]], !llvm.loop !31
+; CHECK: for.body:
+; CHECK-NEXT: [[X_ADDR_050:%.*]] = phi i8* [ [[INCDEC_PTR2:%.*]], [[FOR_BODY]] ], [ [[X]], [[ENTRY:%.*]] ]
+; CHECK-NEXT: [[Z_ADDR_049:%.*]] = phi i8* [ [[INCDEC_PTR34:%.*]], [[FOR_BODY]] ], [ [[Z]], [[ENTRY]] ]
+; CHECK-NEXT: [[I_048:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 1
+; CHECK-NEXT: [[TMP10:%.*]] = load i8, i8* [[X_ADDR_050]], align 1
+; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 2
+; CHECK-NEXT: [[TMP11:%.*]] = load i8, i8* [[INCDEC_PTR]], align 1
+; CHECK-NEXT: [[INCDEC_PTR2]] = getelementptr inbounds i8, i8* [[X_ADDR_050]], i32 3
+; CHECK-NEXT: [[TMP12:%.*]] = load i8, i8* [[INCDEC_PTR1]], align 1
+; CHECK-NEXT: [[MUL:%.*]] = mul i8 [[TMP10]], 10
+; CHECK-NEXT: [[MUL1:%.*]] = mul i8 [[TMP10]], [[TMP11]]
+; CHECK-NEXT: [[MUL2:%.*]] = mul i8 [[TMP10]], [[TMP12]]
+; CHECK-NEXT: [[INCDEC_PTR32:%.*]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 1
+; CHECK-NEXT: store i8 [[MUL]], i8* [[Z_ADDR_049]], align 1
+; CHECK-NEXT: [[INCDEC_PTR33:%.*]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 2
+; CHECK-NEXT: store i8 [[MUL1]], i8* [[INCDEC_PTR32]], align 1
+; CHECK-NEXT: [[INCDEC_PTR34]] = getelementptr inbounds i8, i8* [[Z_ADDR_049]], i32 3
+; CHECK-NEXT: store i8 [[MUL2]], i8* [[INCDEC_PTR33]], align 1
+; CHECK-NEXT: [[INC]] = add nuw i32 [[I_048]], 1
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], 1000
+; CHECK-NEXT: br i1 [[EXITCOND]], label [[END]], label [[FOR_BODY]], !llvm.loop !32
+; CHECK: end:
+; CHECK-NEXT: ret void
+;
+entry:
+ br label %for.body
+
+for.body:
+ %x.addr.050 = phi i8* [ %incdec.ptr2, %for.body ], [ %x, %entry ]
+ %z.addr.049 = phi i8* [ %incdec.ptr34, %for.body ], [ %z, %entry ]
+ %i.048 = phi i32 [ %inc, %for.body ], [ 0, %entry ]
+ %incdec.ptr = getelementptr inbounds i8, i8* %x.addr.050, i32 1
+ %0 = load i8, i8* %x.addr.050, align 1
+ %incdec.ptr1 = getelementptr inbounds i8, i8* %x.addr.050, i32 2
+ %1 = load i8, i8* %incdec.ptr, align 1
+ %incdec.ptr2 = getelementptr inbounds i8, i8* %x.addr.050, i32 3
+ %2 = load i8, i8* %incdec.ptr1, align 1
+ %conv = zext i8 %0 to i32
+ %mul = mul nuw nsw i32 %conv, 10
+ %conv1 = zext i8 %1 to i32
+ %conv2 = zext i8 %2 to i32
+ %mul1 = mul nuw nsw i32 %conv, %conv1
+ %mul2 = mul nuw nsw i32 %conv, %conv2
+ %conv3 = trunc i32 %mul to i8
+ %conv4 = trunc i32 %mul1 to i8
+ %conv5 = trunc i32 %mul2 to i8
+ %incdec.ptr32 = getelementptr inbounds i8, i8* %z.addr.049, i32 1
+ store i8 %conv3, i8* %z.addr.049, align 1
+ %incdec.ptr33 = getelementptr inbounds i8, i8* %z.addr.049, i32 2
+ store i8 %conv4, i8* %incdec.ptr32, align 1
+ %incdec.ptr34 = getelementptr inbounds i8, i8* %z.addr.049, i32 3
+ store i8 %conv5, i8* %incdec.ptr33, align 1
+ %inc = add nuw i32 %i.048, 1
+ %exitcond = icmp eq i32 %inc, 1000
+ br i1 %exitcond, label %end, label %for.body
+
+end:
+ ret void
+}