VK_KHR_maintenance4 DONE (anv, lvp, radv, tu, vn)
VK_KHR_shader_integer_dot_product DONE (anv, lvp, radv, tu, vn)
VK_KHR_shader_non_semantic_info DONE (anv, radv, tu, v3dv, vn)
- VK_KHR_shader_terminate_invocation DONE (anv, lvp, radv, tu)
+ VK_KHR_shader_terminate_invocation DONE (anv, lvp, radv, tu, vn)
VK_KHR_synchronization2 DONE (anv, lvp, panvk, radv, tu)
VK_KHR_zero_initialize_workgroup_memory DONE (anv, lvp, radv, tu)
VK_EXT_4444_formats DONE (anv, lvp, radv, tu, v3dv, vn)
VN_ADD_EXT_TO_PNEXT(exts->KHR_shader_integer_dot_product,
feats->shader_integer_dot_product,
SHADER_INTEGER_DOT_PRODUCT_FEATURES, features2);
+ VN_ADD_EXT_TO_PNEXT(exts->KHR_shader_terminate_invocation,
+ feats->shader_terminate_invocation,
+ SHADER_TERMINATE_INVOCATION_FEATURES, features2);
VN_ADD_EXT_TO_PNEXT(exts->EXT_4444_formats, feats->argb_4444_formats,
4444_FORMATS_FEATURES_EXT, features2);
VN_ADD_EXT_TO_PNEXT(exts->EXT_extended_dynamic_state,
.KHR_maintenance4 = true,
.KHR_shader_integer_dot_product = true,
.KHR_shader_non_semantic_info = true,
+ .KHR_shader_terminate_invocation = true,
.EXT_4444_formats = true,
.EXT_extended_dynamic_state = true,
.EXT_extended_dynamic_state2 = true,
CASE(PIPELINE_CREATION_CACHE_CONTROL_FEATURES, pipeline_creation_cache_control);
CASE(SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES, shader_demote_to_helper_invocation);
CASE(SHADER_INTEGER_DOT_PRODUCT_FEATURES, shader_integer_dot_product);
+ CASE(SHADER_TERMINATE_INVOCATION_FEATURES, shader_terminate_invocation);
CASE(TEXTURE_COMPRESSION_ASTC_HDR_FEATURES, texture_compression_astc_hdr);
/* EXT */
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures
shader_demote_to_helper_invocation;
VkPhysicalDeviceShaderIntegerDotProductFeatures shader_integer_dot_product;
+ VkPhysicalDeviceShaderTerminateInvocationFeatures
+ shader_terminate_invocation;
VkPhysicalDeviceTextureCompressionASTCHDRFeatures
texture_compression_astc_hdr;