Reverting shader-precision-format.html reftest fix - it only fixed some DBG builders...
authorscheib@chromium.org <scheib@chromium.org@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Mon, 16 Apr 2012 20:05:31 +0000 (20:05 +0000)
committerscheib@chromium.org <scheib@chromium.org@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Mon, 16 Apr 2012 20:05:31 +0000 (20:05 +0000)
Unreviewed.

* fast/canvas/webgl/shader-precision-format-expected.txt:
* platform/chromium/test_expectations.txt:

git-svn-id: http://svn.webkit.org/repository/webkit/trunk@114289 268f45cc-cd09-0410-ab3c-d52691b4dbfc

LayoutTests/ChangeLog
LayoutTests/fast/canvas/webgl/shader-precision-format-expected.txt
LayoutTests/platform/chromium/test_expectations.txt

index 95dd391..99a981b 100644 (file)
@@ -1,3 +1,12 @@
+2012-04-16  Vincent Scheib  <scheib@chromium.org>
+
+        Reverting shader-precision-format.html reftest fix - it only fixed some DBG builders. Marking test failing for those.
+
+        Unreviewed.
+
+        * fast/canvas/webgl/shader-precision-format-expected.txt:
+        * platform/chromium/test_expectations.txt:
+
 2012-04-16  Xiaomei Ji  <xji@chromium.org>
 
         Rebaseline after r114267.
index d928fa0..9584136 100644 (file)
@@ -50,7 +50,4 @@ Test that getShaderPrecisionFormat returns the same thing every call.
 PASS shaderPrecisionFormat.rangeMin == shaderPrecisionFormat2.rangeMin is true
 PASS shaderPrecisionFormat.rangeMax == shaderPrecisionFormat2.rangeMax is true
 PASS shaderPrecisionFormat.precision == shaderPrecisionFormat2.precision is true
-PASS successfullyParsed is true
-
-TEST COMPLETE
 
index 23c8376..6845516 100644 (file)
@@ -3778,3 +3778,8 @@ BUGWK83941 : platform/chromium/virtual/gpu/fast/canvas/2d.imageDataHD.html = TIM
 BUGWK84055 : css3/filters/huge-region.html = MISSING
 BUGWK84055 : css3/filters/huge-region-composited.html = CRASH
 
+BUGWK84065 MAC DEBUG : fast/canvas/webgl/shader-precision-format.html = TEXT
+BUGWK84065 WIN DEBUG : fast/canvas/webgl/shader-precision-format.html = TEXT
+BUGWK84065 MAC DEBUG : platform/chromium/virtual/gpu/fast/canvas/webgl/shader-precision-format.html = TEXT
+BUGWK84065 WIN DEBUG : platform/chromium/virtual/gpu/fast/canvas/webgl/shader-precision-format.html = TEXT
+