Revert "d3d12: Only destroy the winsys during screen destruction, not reset"
authorSil Vilerino <sivileri@microsoft.com>
Wed, 3 Jan 2024 14:22:52 +0000 (09:22 -0500)
committerEric Engestrom <eric@engestrom.ch>
Wed, 3 Jan 2024 23:02:07 +0000 (23:02 +0000)
This reverts commit 325fb6e26b62326c86514d263ffedd241fd36865.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10371
Fixes: 325fb6e26b6 ("d3d12: Only destroy the winsys during screen destruction, not reset")
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26872>
(cherry picked from commit 97cc7ea5a591ed7afaddd00370de3ca62d55cbb4)

.pick_status.json
src/gallium/drivers/d3d12/d3d12_screen.cpp

index 6097514..0cc643f 100644 (file)
         "description": "Revert \"d3d12: Only destroy the winsys during screen destruction, not reset\"",
         "nominated": true,
         "nomination_type": 0,
-        "resolution": 0,
+        "resolution": 1,
         "main_sha": null,
         "because_sha": "325fb6e26b62326c86514d263ffedd241fd36865",
         "notes": null
index 9b0233f..ee74cf2 100644 (file)
@@ -735,15 +735,15 @@ d3d12_deinit_screen(struct d3d12_screen *screen)
       screen->dev->Release();
       screen->dev = nullptr;
    }
+   if (screen->winsys) {
+      screen->winsys->destroy(screen->winsys);
+      screen->winsys = nullptr;
+   }
 }
 
 void
 d3d12_destroy_screen(struct d3d12_screen *screen)
 {
-   if (screen->winsys) {
-      screen->winsys->destroy(screen->winsys);
-      screen->winsys = nullptr;
-   }
    slab_destroy_parent(&screen->transfer_pool);
    mtx_destroy(&screen->submit_mutex);
    mtx_destroy(&screen->descriptor_pool_mutex);