event->seat = input;
event->window = window;
-
-#if 0
- input_remove_pointer_focus(input);
-#endif
}
static void pointer_handle_motion(void *data, struct wl_pointer *pointer, uint32_t time,
event->value = value;
}
+static void pointer_frame(void *data, struct wl_pointer *wl_pointer)
+{
+ /*UwacSeat *seat = data;*/
+}
+
+static void pointer_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source)
+{
+ /*UwacSeat *seat = data;*/
+}
+
+void pointer_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis)
+{
+ /*UwacSeat *seat = data;*/
+}
+
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
pointer_handle_motion,
pointer_handle_button,
pointer_handle_axis,
+ pointer_frame,
+ pointer_axis_source,
+ pointer_axis_stop,
};