Fix warning about unused local variables
authorThiago Macieira <thiago.macieira@intel.com>
Tue, 11 Aug 2015 07:48:14 +0000 (00:48 -0700)
committerThiago Macieira <thiago.macieira@intel.com>
Wed, 12 Aug 2015 03:55:21 +0000 (03:55 +0000)
qopenglengineshadermanager.cpp(430): warning #177: variable "none" was declared but never referenced
qopenglengineshadermanager.cpp(431): warning #177: variable "br" was declared but never referenced

Change-Id: I7de033f80b0e4431b7f1ffff13f958e4a4cca16e
Reviewed-by: David Faure <david.faure@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
src/gui/opengl/qopenglengineshadermanager.cpp

index 7e53c01cba4d1697d77e0c6a33ed036ad39155b2..40f4ce94c2e48be712a0755350afafd174d306bf 100644 (file)
@@ -427,11 +427,10 @@ QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QO
             if (!inCache)
                 shaderCache.store(newProg->program, QOpenGLContext::currentContext());
         } else {
-            QLatin1String none("none");
-            QLatin1String br("\n");
             QString error;
             error = QLatin1String("Shader program failed to link,");
 #if defined(QT_DEBUG)
+            QLatin1String br("\n");
             error += QLatin1String("\n  Shaders Used:\n");
             for (int i = 0; i < newProg->program->shaders().count(); ++i) {
                 QOpenGLShader *shader = newProg->program->shaders().at(i);