goto unlock;
}
+ LOCK_CLASS (sink, class);
+ if (class->d3d.refs == 0) {
+ UNLOCK_CLASS (sink, class);
+ goto unlock;
+ }
+ UNLOCK_CLASS (sink, class);
+
for (i = 0; i < G_N_ELEMENTS (gst_d3d_format_map); i++) {
D3DFormatComp *comp;
static GstCaps *gst_d3dvideosink_get_caps (GstBaseSink * basesink,
GstCaps * filter);
static gboolean gst_d3dvideosink_set_caps (GstBaseSink * bsink, GstCaps * caps);
+static gboolean gst_d3dvideosink_start (GstBaseSink * sink);
static gboolean gst_d3dvideosink_stop (GstBaseSink * sink);
/* GstVideoSink */
static GstFlowReturn gst_d3dvideosink_show_frame (GstVideoSink * vsink,
gstbasesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_d3dvideosink_get_caps);
gstbasesink_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3dvideosink_set_caps);
+ gstbasesink_class->start = GST_DEBUG_FUNCPTR (gst_d3dvideosink_start);
gstbasesink_class->stop = GST_DEBUG_FUNCPTR (gst_d3dvideosink_stop);
gstvideosink_class->show_frame =
{
GST_DEBUG_OBJECT (sink, " ");
- d3d_class_init (sink);
-
/* Init Properties */
sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO;
sink->create_internal_window = DEFAULT_CREATE_RENDER_WINDOW;
GST_DEBUG_OBJECT (sink, " ");
- d3d_class_destroy (sink);
gst_caps_replace (&sink->supported_caps, NULL);
g_rec_mutex_clear (&sink->lock);
}
static gboolean
+gst_d3dvideosink_start (GstBaseSink * bsink)
+{
+ GstD3DVideoSink *sink = GST_D3DVIDEOSINK (bsink);
+
+ GST_DEBUG_OBJECT (bsink, "Start() called");
+
+ return d3d_class_init (sink);
+}
+
+static gboolean
gst_d3dvideosink_stop (GstBaseSink * bsink)
{
GstD3DVideoSink *sink = GST_D3DVIDEOSINK (bsink);
+
GST_DEBUG_OBJECT (bsink, "Stop() called");
d3d_stop (sink);
+ d3d_class_destroy (sink);
+
return TRUE;
}