HEADERS += effects/qgraphicseffect.h \
- effects/qgraphicseffect_p.h
+ effects/qgraphicseffect_p.h \
+ effects/qpixmapfilter_p.h
-SOURCES += effects/qgraphicseffect.cpp
+SOURCES += effects/qgraphicseffect.cpp \
+ effects/qpixmapfilter.cpp
image/qpixmapcache_p.h \
image/qpixmapdata_p.h \
image/qpixmapdatafactory_p.h \
- image/qpixmapfilter_p.h \
image/qimagepixmapcleanuphooks_p.h \
image/qvolatileimage_p.h \
image/qvolatileimagedata_p.h \
image/qpixmapcache.cpp \
image/qpixmapdata.cpp \
image/qpixmapdatafactory.cpp \
- image/qpixmapfilter.cpp \
image/qmovie.cpp \
image/qpixmap_raster.cpp \
image/qpixmap_blitter.cpp \
virtual void beginNativePainting() {}
virtual void endNativePainting() {}
+ // ### Qt5: remove, once QtOpenGL is merged into QtGui and QtWidgets
// Return a pixmap filter of "type" that can render the parameters
// in "prototype". The returned filter is owned by the engine and
// will be destroyed when the engine is destroyed. The "prototype"