rusticl: fixes for zink shader images
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Mon, 17 Oct 2022 13:34:01 +0000 (09:34 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 25 Aug 2023 12:03:29 +0000 (12:03 +0000)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24868>

src/gallium/frontends/rusticl/mesa/pipe/context.rs

index 92cdd66..676b89f 100644 (file)
@@ -360,13 +360,14 @@ impl PipeContext {
     }
 
     pub fn clear_sampler_states(&self, count: u32) {
+        let mut samplers = vec![ptr::null_mut(); count as usize];
         unsafe {
             self.pipe.as_ref().bind_sampler_states.unwrap()(
                 self.pipe.as_ptr(),
                 pipe_shader_type::PIPE_SHADER_COMPUTE,
                 0,
                 count,
-                ptr::null_mut(),
+                samplers.as_mut_ptr(),
             )
         }
     }