int ret;
- perf_time_ctx(ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func,
- PRSC_ARGS(&rsc->b.b))
- {
+ perf_time_ctx (ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func,
+ PRSC_ARGS(&rsc->b.b)) {
ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
}
return NULL;
struct ir3_shader *shader = hwcso->shader;
- perf_time(1000, "waited for %s:%s:%s variants",
- _mesa_shader_stage_to_abbrev(shader->type), shader->nir->info.name,
- shader->nir->info.label)
- {
+ perf_time (1000, "waited for %s:%s:%s variants",
+ _mesa_shader_stage_to_abbrev(shader->type),
+ shader->nir->info.name,
+ shader->nir->info.label) {
/* wait for initial variants to compile: */
util_queue_fence_wait(&hwcso->ready);
}