{convertToNoScale<double, uchar>, convertToNoScale<double, schar>, convertToNoScale<double, ushort>, convertToNoScale<double, short>, convertToNoScale<double, int>, convertToNoScale<double, float>, 0}
};
- funcs[sdepth][ddepth](reshape(1), dst.reshape(1), stream);
+ funcs[sdepth][ddepth](src.reshape(1), dst.reshape(1), stream);
}
void cv::cuda::GpuMat::convertTo(OutputArray _dst, int rtype, double alpha, double beta, Stream& stream) const
{convertToScale<double, uchar>, convertToScale<double, schar>, convertToScale<double, ushort>, convertToScale<double, short>, convertToScale<double, int>, convertToScale<double, float>, convertToScale<double, double>}
};
- funcs[sdepth][ddepth](reshape(1), dst.reshape(1), alpha, beta, stream);
+ funcs[sdepth][ddepth](src.reshape(1), dst.reshape(1), alpha, beta, stream);
}
void cv::cuda::convertFp16(InputArray _src, OutputArray _dst, Stream& stream)