case CONSTANT: return "CONSTANT";
case CALLBACKS: return "CALLBACKS";
case INTERCEPTOR: return "INTERCEPTOR";
- case MAP_TRANSITION: return "MAP_TRANSITION";
+ case TRANSITION: return "TRANSITION";
case NONEXISTENT: return "NONEXISTENT";
}
UNREACHABLE(); // keep the compiler happy
Handle<Map> transition,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
- name, receiver, Code::STORE_IC, Code::MAP_TRANSITION, strict_mode);
+ name, receiver, Code::STORE_IC, Code::TRANSITION, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Map> transition,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
- name, receiver, Code::KEYED_STORE_IC, Code::MAP_TRANSITION, strict_mode);
+ name, receiver, Code::KEYED_STORE_IC, Code::TRANSITION, strict_mode);
if (!stub.is_null()) return stub;
KeyedStoreStubCompiler compiler(isolate(), strict_mode, STANDARD_STORE);
TailCallBuiltin(masm(), SlowBuiltin(kind()));
// Return the generated code.
- return GetCode(kind(), Code::MAP_TRANSITION, name);
+ return GetCode(kind(), Code::TRANSITION, name);
}